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Video Game RPG

Mortal Kombat 4

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Reviewed by Shinnokxz Mortal Kombat 4 was originaly released in the arcade, along with it's other laughable game, Mortal Kombat Mytholigies: Sub-Zero. Once MK4 was on home consoles, it had mixed feelings with all verisons. the PC version had to much flaws they had to discontinue productuon for it. The N64 had better grapics of the bunch, but it had mediocre controls and sluggish gameplay. The Gameboy version, well I don't even want to talk about. The Playstation version, well if you ask me, was the best of all versions. Though it didn't have as good of graphics like in the N64, it still had solid controls, pacey gamplay. And, of course FMV's, which really doesn't matter. The Games Good Points... Besides the Arcade counter-part, this verison is the best at of all of them. The graphics in this aren't that good, but the new FMV's certainly benefit from the good points. The sound and music, at of all MK game for a CD usong system, is probably one of the best points going across this. The gameplay has miner bugs and slow-downs, but it has no cheapness in it like some of the other Mortal Kombats. The control, is at-most excellent. Miles better than the N64 version, and even as good as the arcade version (with the analog compatibility, plus the dual shock). The variety of characters are also something to brag about also, actualy in this one, the designer team actualy decided to put Storys behind the characters. Not just throw a bunch of guys in and call it gameplay (like MK Trilogy). Another new thing to this Mortal Kombat game is that you can now pull out weapons, some people hate these for the exact two reasons... 1 is that it takes alot of time to pull out, so some times you have to take a huge combo put against you instead. Number 2 is just because they are to slow to recover. These things are true, but it you DO get a nice powerful weapon in your possesion, you can cut the opponent to smither-eens in a matter of 5 swipes. You can also use weapons to participate in huge lengthy and health killing combo's. The Games Bad Points... Let's start out with the graphics. They are very choppy and gritty. The chacacters FMV's look nice, but the character models (while fighting) look terrible... I don't even have to compare the N64's version to these graphics. The backgrounds also looked way rushed, and have too many missing fames to count (eg. When they do a face shot with a character on the ground, and under him the floor dissapears, so it's plain darkness). Although the backgrounds are very creative, with the plus side of a couple of famous ones coming back, they look terrible and it gets really annoying during gameplay. This game also suffers from a decease us gamers like to call 'cra*titis', which is basically really glitchy bugs. Although it doesn't have as much bugs as Mortal Kombat Gold had, it still gets in the way during fighting and other important parts of gameplay. Such as, if you win the game with Noob Saibot (originally tooken out in the Arcade version, and put into the home versions as the secret charcter) and you finish the last charcacter with a fatality (the human one, not Goro, or Shinnok) then it will play a random movie from any of the characters. OK, that one didn't really bother with gameplay, but her's one that did... when you fight reptile, you go upp against Goro, and constantly keep doing acid spray and crawl (this makes the game go hella fast) then, if your lucky, the game will zoom out of proportion and lock up :). I don't want to go on about the games bugs, but if you want to see for yourself, rent it. Game Modes: Arcade Mode: Arcade mode as, well.... Arcade Mode. All it is is practicaly One or Two player Gameplay. You Either do a versus battle, or go solo, than, as usual, you pick your destiny (either Beginner, Intermediate, Mediate, and Master). You iht your way up to the boss Shinnok, and try to win the game. Just like any Mortal Kombat Game. Two On Two This is a pretty fun game mode. You and your friend pick 2 guys (I always pick Shinnok and Scorpion, because well, I know pretty much everything with them). Then, you when you start battling, and then one of you lose a guy, the person you just lost with, explodes! And the other guy pops out and is rearin' to go. Then when one of you lose both of your guys, the game is over and the other person wins. After that it just takes you to the main screen. Tournament Mode This one one of the best modes. You or your friend (or the computer) pick either 4 or 8 guys to battle with. Then you pick your four (or two) guys to be automaticaly be paired by the computer. Then you battle One Round battles until you have pretty much won the tournament. After that, ou get to see the character you won with, in a 1's t place space, holding a trophy, and a decapitated head. Practice Mode In this brand new mode (Only seen in MK4 and MKG so far), you can choose a fighter and another fighter to fight against. Then you have numerous ammount of options to do while your battling... eg. Make your opponent your fighting active, The stage you can fight on, any character (Except Noob and Goro), and any weapons. This mode is really nice if you want to learn and memorize hard to do combo's that you pretty much can't do in normal gameplay. Graphics: 5/10 If there was one thing to hate about the game, the graphics would be it. The characters are very choppy. Sub-Zero and Scorpion both look bad (expecialy when they do they're winning stances, ack) And all the rest of the charcters are pretty much the same too. The backgrounds also look terrible. With they're missing frames, and choppy and gritty looks. This games chracter models, and graphics don't mesh well together. Sometimes, when you do a RoundHouse Kick as a killing move (to end a round) the character spins and lands on him back... about 1 foot up in the air. It's totaly noticable too. Or when they have that bloody head after a fatality (either Reptiles Face-Eat fatality, or Meat's Head) and they do a close-up of it on the ground, the ground dissapears beneath it (or the head dissapears). These graphics are really nothing to write home about. The N64's verison's graphics were much better than this. Sound/Music: 8/10 Sound Effects: 7/10 The sound effects in this game are alright atmost. But sometimes the sound completely shuts out, and you can't hear anything. But other than that the sounds alright. All the usuall Kombat themes and effects are back... especialy the famous 'Get Over Here'. The voice acting is pretty cheap too. Almost all the non-human charcters sound the same (Dark raspy voice) Like Shinnok, Quan-Chi, Raiden, and Fujin, even Kai sounds like that. The punch and kick sounds sound ok, but they blank out sometimes. The screams are better than ever, but the most annoying one is Sonya's scream... she sounds like a chicken dying. Music: 8/10 Nice. Better than the N64 version, I can tell you that. Dark and more gloomier music is in MK4. Here, you will find new themes, and not stupid returning mixes. Neat little music is in the Forest stage, Reptilian stage, and Hell stage. Sometimes the music stops for reasons un-known, and when you're fighting in practice mose or anything like that sort, then the music 'loops' back to the beginning when you have played longer than the sond has. Doing this there is a pause in the music and the game. But really no bad flaws here. I hope the music reyirn in Mortal Kombat 5. Gameplay: 8/10 If there is a better story in MK game history, than I haven't heard of it. This is probably one of the most promising and best stories this franchise has seen. An Elder named Shinnok was banishe to the neatherrealm for crimes against humnity (He helped Shoa Khan take over the world in MK3-MKT, as seen in MK:A, heis also Raiden's and Shao Khans Dad). The only way to free Shinnok was to take the Secret Amulet from a Lin Kuei headquarters high in the Alps moutains. A roaming sorvere by the name of Quan-Chi ordered a ninja named Sub-Zero VII to steal the sacred amulet from the headquarters. Doing this will help Shinnok gain his freedom. But Sub-Zero VII did not know this. So Shinnok is back to take over the out world and the Earth for revenge on Raiden. Most of the fighters are Earths warriors to gaurn the realm of Earth (Liu-Kang, Kai, Sonya, Jax, Jared (yes Jared), Cage (Which died, and comes back as a spectre), Fujin, Raiden, and even are two buddies. Scorpion and Sub-zero VII. There are bad guys helping Shinnok for they're own resons, Reptile, Quan-Chi, Reiko, Goro, Noob Saibot, and some others. The first thin you mgith want to do when you turn on the game is to move the options ato your likings. Then, you go to the character select screen. Every new-comer always picks scorpion, but, the REAL best is Shinnok hehehehe. The first thing you notice while coming into battle, is the loading times,but they're not that bad actualy, but be prepared to wait about 5 seconds in between each fight and rounds, and about 8 seconds on FMV's . But the nice thing is that when you morph Shinnok, there is NO laoding times, thats a nice improvements, expecialy when Shang Tsung in MK3 had about 8 seconds to load in between morphs. Once you get the loading and moves memorized, then you start to have Two player battles. which are pretty fun. Another great option is the 'Kombat Theatre'. In this, you try to gain every one of the characters movies/endings. This is a fun repalibility factor also. The controls are way better than the N64 version, You have the teo puch buttons as X and SQUARE, and the two kick buttons as CIRCLE and TRIANGLE. The Run and block buttons are R1 and L1. And the side step buttons are R2 and L2. Simple controls and easy to memorize. Final Word... This is an excellent game to any MK lover's library. If you've heard of MK and you want to play it, than this is a good sequeal to start off with. With your ammount of bugs, and some bad gtaphics are really the only bad parts about this game. Overall, an excellent under-rated fighter. Overall: 7 out of 10


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