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Video Game RPG

MLB 2000

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Reviewed by Dyson Turner MLB 2000 was good but it had its flaws. Some of these flaws were prevalent as soon as you popped it into your Playstation while others ate away at you when you delve deeper into game play. But the average baseball fan that picked this up on the whim will not even care about them. The game is pretty solid, the graphics are smooth and the commentary and sound effects are pretty good. There is only a few fields in this game that are really lagging behind, and what made it fall back in the field of baseball SIMMs. Although I have to say up front that this is way better than the 99 MLB it just didn't provide the fun and long term use. Replay value was low so don't expect unless this is unbelievably the only Playstation game you want to being playing a full season in it. Visuals 9/10 Well the graphics were great but I have seen better when this came out in '99. Some things jus needed to be improved the very flat and detail less fans could of used some work, the fields were lacking the colors that made the stadiums look less life like. Although a lot of things were thrown in to make it seem more real, some obvious like Shea Stadium's Homerun Apple, and the back drop of Wrigley Field. The player size was too enormous, players who in real life were about 6'3 were almost to the top of the screen, and some of the lesser-known batters used stances that they didn't use in real life. Which should some of the rushes that were put into the game. Although top caliber players used their real stances which is a breath of fresh air. The out field players all ran funny in my opinion they didn't move like real players were suppose, to their strides were just too long to resemble real running. The pitching as well also look awkward but i will give them this much credit it did look realistic, and all the odd pitching stances and releases were thrown in. Overall the graphics were pretty decent and I really had no complaints with it. Audio 8. 5/10 Well there are some minor problems from day one in the audio section. No matter ho soft the ball was hit it always gave you that home run pop. Which was kind of annoying especially if you hit a weak pop fly. The commentary by Vin Scully and Dave Campbell was well boring. These guys can put you asleep in a minute, but at least they didn't mention any stupid fake ads like the guys from Triple Play. The audience pops were pretty realistic the large boos you would get when you came to plate after hitting homerun was inspiring to cram down another homerun. The few fight songs the fans did bang out was pretty good, and good if you were home. Some of the commentary was interesting and the guys did keep up with the action quite well. Overall the Audio section wasn't great but I heard worst. Game Play 6. 5/10 This is where it turns ugly. It has been said a thousand times but I will say it again. It's far too easy to hit a homerun. Just grab a decent hitter, who has a 85+ hitting power and slam them out of the park, no realism whatsoever. It doesn't even matter how difficult you put the game it could be on a very low difficulty level or a high one and you will get the same result. The game does boost the normal modes that other baseball sims of 99 did. Like Season Playoffs Homerun Derby and several rosters options like Free Agency Trades a create a player. All of this is good but this one has a different mode called Spring Training. This does add to the realism you have to create a player and he has to earn his stats, through doing well in the game to first make the team. Once he makes the team then you have to try and get him into the all-star game. This at times did seem like fun because you always had to make sure you had a decent at bat. This game boost three things Total Control Hitting, Total Control Pitching and Total Control Fielding all of which did add to the game. The Hitting was you could actually deteremine where you would put the ball in to the field and the power behind it. This had it's ups and down since it worked on a lock o system you had to guess where the pitch would be. It was easier than you think when you see that it locked on turn on the Power and Slam it over the Left Field wall. It was that easy if you had a weak hitter even a pitcher could find the outfield gap and get an easy Single. Then there are other problems, like over rated players. One of these was being Mark Mcgwire. He was great 70 homeruns but he was pathetic on defense he didn't warrant a perfect rating. When other players who were on defense who were much better like Derek Jeter didn't get a perfect 99. These were also too many perfect 99 players at least 2 at every field position and 6 starting pitchers. You could create a perfect and dominate the whole game. This game was caught up in the home run hype of 98 and that's the key to some of these imperfections. Baseball is about hitting and strategies not have 2-hour innings because you hit every ball pitched. The difficulty was adjustable and this took up to 8 blocks of memory. Overall 7 out of 10 Although a fun game it was missing too many key factors which keep sports games fresh and interesting. The Fun Factor is pretty low at times you will get your self strike out on purpose just to keep the game close. Ith the easy homeruns this also lowers the replay value of the game considerably considering the fact close games with friends or the usually wants you to keep hopping back, after you fiddle with the options destroy a few teams you won't be jumping back any time soon. The graphic sound and improvements are the only thing that give this a good rating, other than that you have a boring time.


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