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Metal Gear Solid

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Reviewed by Aristotle Metal Gear Solid. The name sends shivers down my spine, knowing that I beat such an incredible game. Bestowed with the honor of being the 1998 'Game of the Year', and with very good reason, too. MGS is just completely outstanding. You can tell that a LOT of time was spent making this game. I mean, look at those exceedingly detailed graphics! The textures, although not the color, make this game very aesthetically pleasing. My favorite part, though, was the story. Two very controversial issues: nuclear weapons and genetics. Konami said in the game, basically, that nuclear weapons are horrible and should be stopped immediately. They basically said also that genetics determines one's future. Untrue enough, we all know and believe that people's futures are determined by the childhood they had. Genetics plays a small part in it all. And nuclear weapons, obviously, have no high-class use in the world. The controls allowed this game to be easy. Konami implemented various strategic elements in the game, such as crouching in the shadows, knocking on the wall to get a guard's attention, and then running past the guard. This is basically most of the game, except for a few extremely rare occasions where you must fight with your weapons. I'm not sure if this would be controls, but your Solitar Radar system and your Codec also make the game painfully simple. Your radar gives you complete control of the level, with the white 'cones', representing an enemy's field of vision. Along with that, your Codec system allows anyone down at FOXHOUND to call you and tell you where to go and/or what to do. Even set on Hard, Metal Gear Solid is a surprisingly easy game. Frankly, Konami, for being the ?98 Game of the Year, I would expect a little more difficulty than this! Along with all of this comes the sound. The sound effects are awesome, and they utilized the Dual Shock controller to its max here (quite possibly beyond). Combine a shock from the controller along with a loud sound when you are discovered by an enemy, and you've got one heck of a stealth game here. Guaranteed to keep you awake for hours. Music was scarce, with the beginning and ending music and little bits and pieces in between, but I preferred during the whole game to listen to my own music. I especially liked how, during the course of the game, upon being exposed by an enemy, they always make some random, snide remark. Now comes the difficulty. Seriously, I wouldn't have minded if Konami made the game just a teeny-weeny bit harder than this. I beat the game in two days. I'm working on my fourth time here. Maybe take away some of the functions of the radar system, put in some more enemies (as in, a LOT more =)), or make the puzzles a little bit harder. Anything at all. Give me some difficulty!!!!!! I also worshipped the number and variation of weapons here. You got everything from a pistol to a machine gun to a remote-controlled missile launcher! (Which, by the way, I thought was the best weapon in the game, Stinger being second). Best Feature: Immersive gameplay Worst Feature: Relatively small area Buy or rent: Definitely buy. Most definitely. For forty dollars??? And if you happen to have an extra thirty dollars laying around, go for a Dual Shock Controller, too! Overall: 10 out of 10


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