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Video Game RPG

Final Fantasy 7

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Reviewed by Dyson Turner Final Fantasy VII may in fact be one of the greatest games of all time. I remember back to the time when I first heard about this game coming out on Playstation. My first thought was like most Americans, 'there is 7 of them?' Because people in the US only got 3 true Final Fantasy's prior to this one. Everyone at the time was saying that it would be the best game of all time, total 3D graphics, a great story and other great innovations. As the 'Fantasy Finally' went to the next step 32-bit. Final Fantasy upon first glance looked outstanding, great Full Motion Video, and interesting characters. This is only in the opening sequences, the story started out great and that could have supported an entire game. Then I went on to looking at the characters blocky and super deformed but still better than all other RPG's at the time. I think this game set the standard for all other PSX RPG's and for other modern systems, because before this RPG's weren't exactly the target market for most video game makers. Because before this we had small characters a story of dragons' castle and princess's and basically only geeks played RPG's . After this game people mind got changed quickly it was a large and growing market. This made many people jump on the bandwagon and they grabbed up every new RPG that went out of the floodgates after the success of this. Almost every company had to make an RPG to get herself a piece of this market. This game was a huge success and sold millions and is still selling today. Not many people of have experienced the likes of this great game could deny how wrapped up you get into the story. This is game I found quite hard to put down and no recent RPGs could do this to me. Although some would say a few RPG's have come close to the greatness of this one but none had the sure quality many have mimicked it's style even the later games in this series but none lived up to it and took it like this one. Yes some have better graphics, better sound and even a longer game with a more detailed story. But they are just not Final Fantasy VII. This game is the true king and start to the entire new wave RPG era. Which isn't exactly a good thing... Story 10/10 This story is epic. The main character is Cloud Strife, a 21 year old ex SOLDIER. The story begins as he embarks on a mission for Avalanche. Avalanche is a small rebel group, who is for saving the planet. The evil corporation Shinra, is taking all the planets Mako energy with out it the planet would cease to exist. Avalanche hires Cloud, to help them take out one of the reactors. After a while though Cloud adjust to life and the way things are going and your overall opinion of him may change through the different courses of the game. Pay very close attention to what happens in the story then you will figure it out. Cloud goes through so many changes and so many things go around him you have to watch his character. The characters around him are also very fun to watch and they all have unique stories of their own. This game is that so epic in story and so book like it will really make you think after you are done beating it. Anyone with any knowledge will tell you that this is one of the best stories ever made and it had absolutely perfectly timed Plot Twist some modern games throw them in too late or too early. This one catches you when you less expects which is always a better thing than when you know when it 's about to happen. Some don't figure it out during their first play through I guess Square wanted speculation around this game. The characters Cloud meets are: Barett, leader of Avalanche, A huge guy who is missing his right arm which is replace with a machine gun type, even before the arm he was tough and this made it even worst for him. He really cares for the planet and heads up your first mission. Tifa: A bar hostess who's bar Tifa's 7th Heaven is the secret base of Avalanche. She also grew up with Cloud. She would never admit her feeling for Cloud, but she has them but her tough out core makes it hard for her. Aeris: A flower peddler from the slums. She has strange powers, no one knows where they came from and she likes to talk of the future. Cid Highwind: Possibly the best Pilot air or sea. He was suppose to be the first man in space but his dreams were shattered, a while ago he is still bitter about and when you first meet this potty mouth pilot you might think he's a jerk. Cait Sith: A small spunky little cat who sits on top of a huge Moogle. He can tell fortunes, but his true intentions for Cloud & company are unclear. Vincent Valente: A mysterious man found in a coffin of the old Shinra Mansion. How did he get there? What is his connection with Shinra? You must find out. Yuffie: A mischievous young girl. Her ultimate quest is to have all the materia in the world, for her own greedy purposes. Red XIII: A fire red dog creature. He is believed to be the last of his species. He was giving the name Red XIII, from the evil Dr. Hojo. Sephiroth: Elite Legendary Soldier, the best of the best Sephiroth consider the best fighter in the world and he's the game main bad guy besides the Shinra Corp, he is very mysterious and one of the best video game villains ever. In my opinion this is the best story line in the entire series. This game has a lot of different plot twists, and character changes. It does become difficult to understand at times, but it is less difficult to follow than its sequel. This story was open to interpretation and there is still speculation around the events to this. Some people have everything figured others don't even know yet what was going on. This story line seems very realistic, and it was just overall great. Visuals 10/10 For the time this game had truly outstanding visuals some of the best in Video game RPG history if not the best. The character size like I mentioned above was super deformed the characters had no mouth and cinderblocks for hands. This game featured new graphic features not normally associated with RPG's like a 3D world Map, scaling size characters and a cool looking 3D-battle screen. So in essence the entire game was in 3D. There was the little things added to make the graphics even better small minute details added to everything. Like cupboards that had little things on top of them, and rustic looking houses, and the broken down look of the Slums. All these things under early inspection looked pretty insignificant you had to grab the full detail of the game to fully enjoy it on all levels. Then you had the Full Motion Videos, there were a lot of them scattered all over the game. But not nearly as many as it's predecessor's . Although many would say that a lot of FMV made the game long and tedious I happen to beg the differ. Because the game did have the Cinema Scenes at the proper time at the proper events, events where the regular field graphics wouldn't of done the scene and justice. All the FMV's were done great they had beautiful graphics and a lot of colors and some of the best cinema graphics seen at the time on Playstation. Besides the FMV's I think some of the other games graphics were truly stand out. Especially during the battle sequences, which are more like the FMV graphics. Although the characters still look deformed they are a little bit taller and a little more normal looking. You also have spells with a lot of 3D effect added to them. And how could I forget the summons! Before when we got a summon it was just a quick animation on the screen now they have at least 10-20 second animation of them coming from the ground the sky or wherever. Charging up their moves then blasting the enemies. These look very cool but there is indeed a downside to these. After you seen them three to five times you get a little bored with them. They are cool to watch I'm not saying that but they never change it's always the same. This is always a problem on a long drawn out boss fight that would of taken 10 minutes now takes 20 cause you want to use a Summon. Plus a lot of times games with 3D graphics especially RPG's where you had to see something or find something it was harder to find. Because the game gave you a new camera angle every new screen. So an essence it was like playing a game like Resident Evil. But because some of the character angles got in the way of the screen it made the game more difficult to play. Then because there was so much going on in the screen you really couldn't tell that there was a treasure chest on the ground of if it were part of the background. This in my opinion proved to be a problem. Because you had to try and find a lot of stuff because the game is really big. And then if you saw something and couldn't make it out this really ruined the game in a sense. So I think even though the game had great graphics there were downfalls to the graphics as well. Then going back to the FMV's they to be a problem. Although great watching them again well tended to be quite boring. I didn't like to watch the same Full Motion Video more than twice they are always cool the first time, then each consecutive time they get longer and more boring. I think there should have been a way to skip over long boring FMV's and long boring Summon Cinema. But then some would argue that if you accidentally skipped over a very important FMV then you wouldn't know what happen. Well I think they should have added an are you sure you want to skip? Just incase you happen to be pressing X a lot. Overall though the graphics on this game were outstanding, although they have small flaw as I mentioned above from the average gamer stand point these minor flaw really wouldn't be much of a problem. Although at key moments these insignificant flaws tended to be a problem but in an overall stand point they really didn't hurt the game all that much. All though one may argue if it isn't perfect they could have made it better not I, I think that it was although a sign of sloppiness the overall look is great. Overall I think the graphics on this game was great and you couldn't ask for better from Square. Audio 10/10 You got to love this game music. Every piece of music was equally enjoyable and everything about it was done so perfectly it was indeed music to the ears. Not one song really stands out above the rest but in fact it was a perfectly harmonized calibration of sounds and perfectly blended music that made this game what it was. Some many memorable musical notes were together in this one it was really was an outstanding treat, nothing ever got tedious or boring. In fact the music on this game was better than any of its predecessors, who both tried to mimic the sounds and songs of this one. Songs that do have to stick out are the airship theme the battle theme the boss theme, most of the songs from the slums and the world map music. All of these songs were outstanding and any of them would be good listening to on there own without any support of actually playing the game. Some of these songs were very key to the overall appeal to the game and they really made this game worth playing again and again. All the classic songs made it to this version which I found quite great most of these were remixes and synthesized to actually sound like music, and not like midi's like the SNES little brothers. Then there was the sound although like every Final Fantasy there weren't any voices in the game you had such a wide range of realistic sounds like Dragons breathing fire, and swords slashing into a meaty monster. Then there were explosions and gunshots, all of which sounded very good and clear on a stereo system. The overall music on this game was great. The sounds and the music combined equally to make this game a treat. None of the songs the new ones or the remixes were bad they all sounded very good and they all came out loud and clear. Even though this game is so amazing it's hard to even focus in on the sound. It's always there and you never get that 'turn off this music' feeling when you get stuck in the game. The music plotted along perfectly with the game and it did the game justice when you were listening to it. Bottom line this game was outstanding in the Audio department and I couldn't believe the music on this game was done this well. Game Play 10/10 The system in this game was probably the easiest since original FF1 it was called the Materia System. You had to collect Materia through out the game, and unlike other's where you had to buy more Materia. For instance if you got a fire materia it leveled up by Ability Points, so when you hit the next level it turned into Fire 2. Then it would Level up to Fire 3, but this took a while unless you wanted to level it early and fight hordes of monsters, but you get more AP in the later part of the game so it wasn't worth it. Just like the other Final Fantasy's there were Summon Monsters, you summoned them during battle to take huge points if damage off of your enemies. You equip your Materia, to your weapon or armor, some have more slots than others and some don't give you AP. There are certain weapon that you find throughout the game that boost your AP by double or Triple whatever Materia is attached. Some gain experience faster than others while some don't get any higher at all or don't gain any ability. There are 4 types of Materia you should be familiar with, they are; Purple, Individual Materia this gives you boost like Exp Hp--Mp exchange Chocobo locator and more. Blue Materia, Helper Materia this helps Green and Red Materia, and only can be used when linked not by itself. Red Materia this is for summon monsters. Green Materia Magic Materia lets you use magic on your opponents. When you start the game you will be in the slums, but eventually you get out of the slums and go other and better places like Kalm, Rocket Town, Wu-Tai, Nibelhelm, and plenty of others. You also like the other Final Fantasy you get Chocobo's . Chocobo's can get you places like they did in FF6 but you don't buy them in stables you catch them because they usually hang with monsters. In the beginning of the game you will catch them for fun to get you some where when you don't have access to a vehicle. Then later on you will have to breed them if you want to get special chocobo, this is a lot of fun and its worth your time and effort In the long run. The 4 types of Chocobo's you will get are Blue, Green, Black and Gold. There are rumor Chocobo's like Red White Silver Purple but these aren't confirmed. Each Chocobo will have a different ability, green ones climb mountains, blue ones can go across lakes, and black ones do both mountains and lakes. Gold ones can go across mountains lakes and Oceans plus if you train them at the golden Saucer they can make you get you some items you will not find anywhere else in the game. The Golden Saucer is a place where you can play some fun mini games, like Moogle House, where you have to be a moogle and your job is to feed the moogle some Kupo nuts until its able to fly. Then there is a submarine game this is a lot of fun and you have to go different missions to make points. Then there was this 3D fighter game where you played, and it was like Rock Paper Scissors, meaning that one move canceled the other in a loop. You also had the battle arena where you can get battle points and earn some cool prizes namely some good Materia that you can't buy or find anywhere. When you were lost in the game and couldn't figure out what to do or what how to beat a boss the Golden Saucer was an excellent place to go for fun. The other side quest you had was the Weapon side quest. Through out the game you will hear about a legendary beast called Weapon, which the Shinra military can't stop, you have chances to fight Weapon variations throughout the game. The first and hardest would be the Emerald Weapon, you will find him after you get the submarine, I would advise you to actually look for him until you have gained to level 90 and above and have powerful weapons and magic. If you beat this beast you can find the Ruby Weapon, which is equally hard but in my opinion once you figure out what to do he can go down easily as well. This maybe the hardest part of the game and certainly all the hidden weapons are the most difficult enemies you will encounter. I suggest going for this side quest after you beat the game. Overall I enjoyed this game to a high extent. I mean everything about the game was so fun and everything was very interesting. The game had a hard difficulty and since this game was obviously geared towards a beginner it was extra hard. The game took one block of memory to save. Overall 10 out of 10 This game is very fun to play as well as challenging. Although it did have its problem they are very small problems but most of them were difficult. Some of these problems like the fact that the magic system was clearly geared towards beginner. Although I like the fact that it wasn't too complicated it gives the more experienced RPG players, something to possibly lust after. I mean The Materia system although a good system was just to babyish too basic. Then the game makes everything too strait forward. I mean the game might as well tell you where to go the only real challenge were some of the bosses in the later parts of the game. I rarely got lost in the game only at certain later points of the game did I actually get lost. This in my opinion was the fact that Square knew that not only hard core RPG players would be into but the rest of the market a new people would jump on the bandwagon once this dropped. The fun factor in this gamed actually varied although I don't say that much. Some points of this game I really enjoyed but on the flip side others weren't all that fun or enjoyable it was all a point of opinion on how much fun you actually have playing RPGs.. RPGs were never meant to be fun they were meant to tell you a story it is suppose to be like playing a book, so the fun thing really didn't apply here. Although Chocobo Raising and Racing were both very fun it was always fun racing the chocobos for a little bit of extra Gils or to get some items or because you had nothing else better to do. The Replay Value on this is pretty much Medium. I don't believe RPGs were made to be replayed a lot and this one applies. I mean you may replay it just to pursue the side quest or you didn't get either hidden character and now you want them to see how the game turns out. This is pretty much up to the individual if he wants to replay the game because the game is although worth replaying. But you don't necessarily have to replay the game because once you beat it I'm pretty sure there isn't much else left for you to do. So you may want to replay it but I doubt you will play it more than one or two times. Overall everything about this game was just excellent the graphics sound music the game play it was just an overall excellent adventure. This game really left an impact on me but then it made an impact on the entire video game industry. Because it wasn't about telling stories any more after this it was about having the best graphics and that sort of loss the essence of why die hard RPG fans play RPGs. We play to be totally wrapped up in the game and to speculate about the story and the people in it. We don't play too luck at the longest and best FMV's or the best graphics ever. These ideas may seem foreign to must but in my case I would have rather had RPG's resemble that. Although I am glad that this game brought RPG's to main stream but I would have rather had more modern RPGs tell the stories like the old ones use to. And not try and supply the best graphics and longest Full Motion Videos. Overall despite all this Final Fantasy 7 may be unique and may be one of the last later RPG's to actually supply a good story behind it's flashy graphics 3D effects and fantastic magic effects. So overall as a gamer I really loved this game and it one of my favorites of all time.


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