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Video Game RPG

Breath of Fire 3

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Reviewed by Dyson Turner Despite what you may have heard from others Breath of Fire III is an outstanding RPG. There hasn't been in an RPG in a while that kept my interest as much as this one did. Almost all RPGs have their flaws and this one is no stranger to that of course it is flawed of course it has some uninteresting points and you may feel like the game is trudging on. But once the story kicks in, the game tends to become special to you. This game surely did that for me and every time I play it I'm intrigued at what will happen to the characters, the plot twist the things they go through. This is a very underrated RPG and I feel as though no one gave it a chance. The graphics may have been on the cutesy side but still you have to get over that and look at this for what it really is, an awesome battle system deep game play and an excellent story. My first impression on BOF3 was depressing one I was slightly disappointed by the 2D graphics and the small sprites. It took me about two hours before I ignore that and got wrapped up into the deep story that I knew was soon to unfold. Then the game play and some of the features and things that you could do with the game really grabbed me. I think what made me love this game so much is that it was intriguing game play and a fabulous story. That is the main focus of RPG's since the very first one over 15 years ago not graphics an interesting story carried this medieval/neo futuristic RPG. The story which is the main part of the game was told well and the game lead you to think many conclusions as you went on and to see them shattered in perfect story book fashion makes you really love this game even more. Then I liked at the game on the outside. The small sprites the cartoon enemy and the constant townspeople repeat may have made some cringe but I looked past that eventually. Then I listen to the beautiful and at some place happy-go-lucky music it was really good music and I haven't heard a bad song in the entire game. This really makes the game more interesting and more fun to play. Because the composers took advantage of the mood and look of the game and they changed the music accordingly. First impression this was a very nice game but it could only get better, Story 1,000,000/10 This game had a fabulous story and one of the best stories ever told so far in my opinion, the basic story was this. There was an ancient clan of dragons who had tremendous power. When the clan was at full power they were suddenly wiped out. Across the world the only remains of the dragons were there chrisms that held power no one could understand. One day in an old mine some workers came upon a huge chrism that had a dragon in it. The dragon escapes and attacks several of the miners. The dragon was captured and escaped his cage. The dragon had a human form it was a boy named Ryu. The young boy finds friends around his age and they take him in. This is where you come in and guide Ryu through his young life and try to find out more about him and his clan. Well here is a small briefing of some of the characters you can use. Ryu- Leading character he was born a dragon, and he is of an ancient clan. He is a nice mix of everything power speed magic and intelligence. Ryu uses Curative magic. Rei- One of the friends of Ryu. Rei is older than Ryu and stronger than him and he will take Ryu under his wing. He recruits Ryu when he finds him early in the game. Rei is the fastest character in the game and every thing else is medium and below average. Rei uses lightening magic. Teepo- The other friend of Rei, Teepo is a lot like Rei but doesn't posses the heart of him. Teepo is a braggart but an overall cool characters. Teepo posses a good magic side but is basically weak when it comes to attacks. Teepo uses a mix of magic. Nina- Princess of Wyndia, Nina joins the quest near the middle of the game. She is caring and she is pretty noble for her young age. But you can tell she just wants to be a normal kid. She is gifted wit magic but is weak with attacks and defense. Nina uses a mix of magic. Momo- A young engineer Momo is very smart and is always thirsting knowledge. Momo doesn't care for trivial matters but when it comes to machines she is very good at them. Momo has a very high intellect which makes her a good character plus she is a lot stronger than Nina. Momo uses curative magic. Peco- A small onion mutant. Peco speaks in his own little language and no one has deciphered yet. He is quiet most of the time and he likes to sleep. Peco is has the highest hp and if you work with him he is one of the best fighters in the game. He has status changing magic. Garr- Winner of all in recent memory Fighter's Tournaments. Garr is a large fellow, very noble and quiet most of the time. He is feared by most because he is very large. He is the most powerful character in the game and has a high defense. But he is very slow and does barely any magic. He does basically fire spells. This has got to be the only RPG to have a cool sounding story even before you play it. That is the main reason I bought it because normally RPGs have the oddest stories ever. The story surprisingly gets better and deeper than what I described shortly about it there. Lots of plot twist you meet different characters. I also like the fact that during the story all the characters get their fair share of the limelight and none of the characters have a bad story. Even though of course this is a 6 character RPG one is bound to suck and well sadly that is the case here but story line wise none of the characters in the game are bad. All have interesting stories of course Ryu has the best story it is to be expected because he is the main character. Overall I was quite fascinated by the games story. It was not that the story was necessarily better than anything else on the market. But I have to say it was not up there with some of the best of course I heard better stories in other games. This one is up there with them though and this is a decent story and it was done well by Capcom. Even though Capcom is known for their great fighters they churned out a great story with their RPGs. This one is a fine example of that and this in my opinion is one of the best stories ever told it was moving and it was done well. Visuals 7. 0/10 The graphics on the other hand were less than great and they certainly did not measure up with the rest of the market. The graphics could have been way better than this they resemble a cute little comic book style, Although some of the boss enemies make up for the rest of the graphics. The bosses were done very well and the larger ones had great detail and they looked like something you would find in an Anime Cartoon. Although the boss graphics were done well you can't say the same for the character design. The characters lacked detail they were small, too small. But later in the game when some things happen they will look better but still I think the character size should of been quite a bit larger and that goes for everything else in the game. Most things just weren't large enough, but even so the graphics stayed cutesy even If they were large. The backgrounds inside towns and caves I have to say were pretty decent. The caves and such were large and they had details in them, and like shifty walls and floor planks that use to be paths. They really tried hard to make for the overall graphics by improving your surrounding. The same thing for the forests in the game they were improved as well, and they looked great. Large trees and shrubbery surrounding really made the game look overall better. Then there was the real bad one thing I hated about modern RPGs is the fact that they use a lot of town folk repeats. What I mean is this when you go into a town you will see characters then in the next town you will see the same looking people used again and again and in m opinion this showed a lack of talent. I understand it would be hard to give every character a new graphics but this was ridiculous because this game reused this tactic over and over. And I don't mind it once in a while but all the time tends to get on my nerves. Then you had the regular enemy design. Much like the characters they too were small and lifeless in the beginning the later enemies however tended to look better. Overall the game in terms of graphics lagged behind the rest of the video game world, and overall it just didn't cut it. I would have liked larger characters less townspeople repeats and better design normal enemies. Then you had magic and special effect design. This on the other hand was done quite well. The magic spells and stuff were cool to look at and they were in 3D. Boss design and background design makes up a lot in this game in the graphic department but that is not enough to really save the game from what happened in the graphics. But still graphics are just not the main focus of the RPG others things are and sense everything else was done well they skipped out on giving us something better than this to look at. Audio 10/10 This game had some fabulous tunes. The music in this game was a real shine of the game besides the other things like game play and story. All the tunes were mostly happy go lucky but some of the music in the game resembled the way Capcom usually does it with dark and awesome music. They didn't skimp on anything here great music always entices you to play the game more than usual and makes the game overall more enjoyable. The game has a whole lot of songs as well you will rarely hear repeated songs I think maybe 4 are used more than once but those are the best songs in the game. I particularly like the world map theme the battle theme and the theme of the first town. These are in my opinion award winning pieces of music. The sound effects were pretty decent as well there was a wide range of effects to listen to while you played the game. Some good well most were good like yelps when you hit enemies and when you hit them real hard critically they screamed louder which always cued you that the character was pissed. The enemies made noises as well when they got hit hard and when they died. There was some typecast Capcom audio effects to be found in the game but in my opinion this wasn't much of a problem. Basically this game had some pretty good sounds and overall I was quite impressed with it. Over the music and the sound in this game were decent. Capcom usually does a good job and it's safe to say this game is no stranger to that, BOFIII did well in the sound department. I had no complaints about the music heard on the game because there was plenty of variety in the music and great tunes to be listened to at all times. When I look back on it there wasn't any bad tunes at all in this game and the game did shine pretty brightly in the music. I guess since they didn't do much work on the graphics they made up with sound. Even though many feel visual will always have more impact in Audio in this case they broke from that old adage and they came up big with this one. Sound effects and music were equally great and bottom line this game had some of the best music on the market. Game Play 10/10 This game was for one player only. There were 7 playable characters throughout the game and 6 were useable at one time. All of the characters like most RPG's had their basic set of abilities that wouldn't be changed. Like many other games in general each character had skills in weaknesses some were more powerful and some were better at magic. Each character learned spells differently for instance Ryu, learned mostly curative spells and so did Momo. The other characters learned different spells than these. Also like other RPG's each character had their own set of weapons that other characters couldn't used. Well Rei and Ryu could do use some of the same weapons but that's different. The main focus of this game was the dragon, and the dragon Ryu had a pretty simple system of using his Dragon power. The basic idea was this Ryu would find Chrysm Chrysm hosted the spirits of old dragons. They granted Ryu the power of the old dragons, that was the basic idea. But the cool part comes in when you mix different genes. By mixing genes you get cool mixes of dragons some not so cool and some give you nothing but a lot however do. Mixing Genes and recording your findings is the easiest way to find out what is good and what however just doesn't work. Dragon Genes were found all over the world, and you had to search them out some times you would stumble upon them while others were hard to find. Besides the Dragon Genes there was another cool feature in the game called Masters. Masters was found all over the world, the main idea of masters were simple. You would find one and one of your characters would become his apprentice by becoming an apprentice your master would teach you things you may never learn from a monster. Some masters as usual would be better than others and some would seem useless or like they didn't know what they were doing. Another way to learn skills was through monsters like I mention above. It was sort of like Blue Magic in a way because you would examine a monster and if the monster hit you with an attack you could learn. You also had plenty of side quests and fun things to do if you decided to take a break from actual game play. One of these were the Fairy Village, the Fairy Village was a place where Fairies lived your job was to manage them. By managing them you would assign fairies to jobs like hunting building running a shop and other things. When the village got bigger then you could assign Fairies to doing fun things like playing a game with you giving you a present of foretelling your future. Besides this you could fish, fishing wasn't as relaxing as it was in real life because it became quite a chore if you got caught up in it. You could fish for the fun of it and try to catch fish so you could replenish health or AP or you can go for rare fish to get a lot of Zenny. This game also had some other fun things you could do but I won't get into that right now. I consider this a basic RPG where everything is task and Point A to Point B related. Everything is basically spelled out for you because you sort of have a guide in the game. By using the Camp feature and speaking to the members of your party they can tell you if you don't where to go next. Or what the party is about to get into or what some important character has asked of you. That in my opinion made this game seemingly aimed at beginners because an advanced player can pick up on where they have to go next without having to speak to the members of your party. The magic system on this game besides the Dragon Genes is like that of most basic RPGs. It's the type where at certain levels you gain a new spell or ability like I mentioned earlier spells depending on the character you were using and what they were naturally good at. Each character seem to have a natural power in them that allowed them to do the magic they learned. Nina was the only character who didn't really have a set of magic and she was good with all of them. The other characters were only good at certain stuff. Some magic spells could be learned through examining enemies so that sort of balances out weak magic characters. Overall this is a great RPG to play lots of things to do and lots of innovation. The game is big on side quests and thankfully you have a lot of them here, and that is the main focus of the game in my opinion. If the game play is great then it effects the whole game and it's safe to say this game doesn't short us on excellent game play. It provides fun and challenging and interesting plot. Cool things you can do with the characters and a lot of things you can do will easily provide you with over 50 hours of game play if you were like me and wanted to do everything. The difficulty basically depended on the person who was playing I think for most advanced RPG players this game will fall into the hard column. The game is long for being a one disk game and there are many bosses that will challenge you and be a threat. This game requires one block of memory. Overall 9. 0/10 Even with some of it's small flaws BOF3 is one of the best RPGs to own on playstation. I think if people would have gave a chance and they wouldn't' have given up on it many of my colleagues would feel the same way. This is a game that has an excellent name and it has the making to become an excellent series. Even though some may argue that this game is too far-fetched and too predictable I happen to beg to differ. The story isn't at all far fetched and although some plot twist were seen coming a lot weren't. Some times you thought something would happen and it didn't I also like how the game evenly distributed the plot twist and sudden parts of the story. How they didn't jumble it all together and confuse you, they made it make sense and that's a hard thing to do when playing RPG's today. The Fun Factor on this game is medium. Like most RPG's there not always fun although I love the fishing side quest it's a load of fun. But from an overall standpoint the game isn't very fun. Don't get me wrong the game is not boring either, the game is very interesting. But sense most RPG's are tedious most of time with leveling up and having to get through a dungeon it sort of loses the fun. RPGs are made to tell stories and to give good game play and that is exactly what this game does it isn't made to be fun. But even though the game provides some fun when you don't focus on the actual game itself and focus on the side quest, and some fun parts of the game. The Replay Value on the game is low as well. You see RPGs aren't made for replay I mean how many times do you read a long and involving book? Not that much after you finish reading it and that's the same deal here. You make pick this one up again when you are bored and might play a little bit of it to relive some of the feeling but I doubt you will want to beat it again. So yeah it has replay value but not enough to keep you playing the game again and again unless this happens to be the only RPG you own. Plus the fact everything links together so there isn't much to be forgotten in the beginning, because I know myself that sometimes I play RPGs to see the beginning again. Overall the graphics on this game was its lowest feature. The characters were too small and there were too many redoes of other townsfolk. This upset me but the great backgrounds and boss design made up for it. The sound was out of this world beautiful music played through out this game and it was much to my liking. The game had great and interesting game play, lots of fun things to do and finally a great story to make the game even more interesting. There wasn't too many faults I found with the game except a few so basically this is a great rpg. Well then there was the problems which I will explain very briefly. One of these was the fact that the controls had a sort of a sluggish response rate. Quite a few times while playing I notice that the buttons just didn't do what I wanted them to, I know I press the buttons fast but then I see nothing happening or sometimes you can't go back and change stuff. Then there was the 3/4th over head view which I didn't care for. Other than that and the graphics this game is done reasonably well. In my opinion you can not go wrong by getting this it is truly one of the best games that I ever had a chance to play or experience and it's quite a good game and you will really like it. I know I did even though in the beginning it may seem a little slow to some of you I advise you to give it a chance. If you already had it and sold it or gave it away I advise you to get it again and see for yourself how good it is trust me you won't go wrong and you will be happy you did. If you give this game a chance it will come through for you and you will think this game is great just like I do. The only reason I would advise getting it if you are a 3D nut or you like really good graphics because this game is lacking. But on the other hand if you like a deep and intriguing story very interesting characters and a lot of fun then you can't go wrong with this. Overall: 9 out of 10


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