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RESIDENT EVIL: DIRECTORS CUT




              RESIDENT EVIL: DIRECTORS CUT
               
        Sony PlayStation is a Trademarks of Sony Computer
     Entertainment America. Resident Evil is a Trademark
     of CAPCOM.

        *NOTE: This manual is a near exact duplicate of the
        Resident Evil Directors Cut manual which is 4CAPCOM.
        At their request this document will be deleted.

                The Instruction Vault is 4Ishy 1997
        For permission to use this document on a web page, newsgroup, or
any media, contact Ishy at Ishy@prodigy.net .  Permission for use on a 
web page relating to Resident Evil: Director's Cut will more than likely
be granted, but please contact me first.


                                MISSION CONTROLS (Default)
Start Button                    Starts game
                                Pauses game
                                Selects sub-screen

Select Button                   Not used

Directional Button              Selects Mode (Title screen)
                                Moves character (see below)

X Button                        Action Button
                                Opens Doors
                                Attack

Square Button                   Run
                                Cancel previous action

R1 Button                       Draws weapon

Circle Button                   Not used

Triangle Button                 Not used

L1, L2, R2 Buttons              Not used

Up direction                    Go forward/push item

Left direction                  Turn left

Right direction                 Turn right

Down direction                  Go backward


                        SPECIAL CONTROLS (Default)
Check Item - Same as Action (X Button).  If you press X during game play,
your character will check the object in front of him/her.  A message will
appear to let you know what you found.  If there is nothing there, no 
message appears.  This control also opens doors and talks to other 
characters.

Run - Hold Square Button, then press Directional Button Up to run 
forward.  Hold Left or Right with Up to run left or right.  You cannot
run backward.

Use Weapon - Hold R1 to draw weapon, then use the Directional Button to
aim (Up or Down moves weapon up or down; left or right moves weapon left
or right).  Press X button to activate weapon.

Push Item - Some items can be moved by pushing them.  Face the item you
want to move and press Up on the Directional Button.  If the object 
cannot be moved, your character will not try to push it.


                                WEAPONS
Your standard equipment includes a 9mm semi-automatic hand gun and a 
combat knife.  There are many other weapons to acquire through your 
search.  Some weapons are more difficult to handle, so try them before
taking them into combat (but don't waste too many rounds).

Combat Knife
A good weapon for a close fight, but not nearly as powerful or
protective as a firearm.

9mm Hand Gun
Popular, common hand gun used by many public organizations and armed 
forces for its high level of reliability.  Your gun can hold a clip 
of 15 bullets maximum.  When the clip runs out, and you have another,
your character will automatically reload.

Shotgun
An excellent hunting gun.  It sprays the ammo and is powerful enough 
to take down fast-moving enemies.  It is extremely handy when used at
close range.  One of the most reliable weapons you can find.


                                TOP SECRET
MISSION: RACCOON FOREST
Force: S.T.A.R.S.
Unit: Alpha Team
Location: Raccoon Forest

Alpha Team:
Barry Burton, weapons specialist
Joseph Frost, vehicle specialist
Chris Redfield, marksman
Jill Valentine, machine expert
Brad Vickers, pilot
Albert Wesker, Mission Leader

Bravo Team:
Richard Aiken, communications
Rebecca Chambers, medical
Edward Dewey, pilot
Enrico Marini, Mission Leader
Forest Speyer, vehicle specialist
Kenneth J. Sullivan, field scout


Situation:
New members of Alpha Team arrive in Raccoon City late in day.  Earlier,
strange reports come in from locals about missing people and unusual 
sightings of dog-like monsters.  The mangled remains of a woman hiker
are fished out of river.  The police report notes that something 
powerful had gotten a hold of her, judging by the depth of teeth marks.
Most likely a grizzly or wolf attack.

Public demands police action.  Police actions:
        a) Entrance to mountain road barricaded
        b) S.T.A.R.S. contacted
        c) S.T.A.R.S. informed that hiker was part of tourist group that
           had gone into the mountains a few days earlier
        d) S.T.A.R.S. Bravo Team joins mountainside search for more hikers

Bravo Team helicopter discovers a mansion.  Engine fails.  Helicopter 
goes down.  Contact lost with Bravo Team over mountains.

Alpha Team Mission Objective
        a) Investigate Raccoon Forest area
        b) Locate Bravo Team helicopter
        c) Locate and rescue Bravo Team members
        d) Bring situation under control


                                STARTING A MISSION
To bypass the opening sequence, press any button on the Player 1 
controller.  You will be presented with the Resident Evil title screen.
There are 2 options: New Game or Load Game.  Use the Directional Button
to highlight an option, then press Start or X Button to select it.

NEW GAME
Select this option when you want to start a new mission, beginning with
the intro.  Press the X button to select it, then choose a mode from:
Standard (original version), Training (easy), and Advanced (new 
enhanced version).  Press the X button to select the mode.  Then choose
your character in any mode by pressing the Directional button Down/
Right or Right until the character you want appears and press the X 
button to choose the character.

LOAD GAME
Select Load Game if you have a previous game saved on a Memory Card.  
See following section for more information.

You take command of either Chris Redfield or Jill Valentine, two top 
members of S.T.A.R.S. Alpha Team.

SAVING
To save a game you must place an ink ribbon into a typewriter.  Ink 
ribbons can be found in various places throughout the game.  Once you
find a ribbon, stand in front of the typewriter and press the Action 
button (X Button).  You will be asked if you want to save your progress.
Choose Yes or No.

Reset Game - To return to the Resident Evil title screen during game 
play, press Start to open the Status Screen.  Then press and hold the 
Select and Start buttons simultaneously for 2 seconds.  Your game will
reset automatically.  Be sure to press the 2 buttons together to avoid
exiting the Status Screen.

Note: You'll need to find an ink ribbon each time you want to save, so
use your ink ribbons wisely.

                                SAVING/LOADING
If you attempt to save, and the message "Too Many Files" appears, you 
will be unable to save the current data on that memory card.  You must
use a different memory card with enough free memory or create space on 
the current memory card.  To ensure your memory card has enough space 
available to save, follow the instructions outlined in the manual 
packaged with your PlayStation console.

Up to 5 different files can be save, and 1 file consumes 1 block of 
memory on a memory card.

LOADING
If you have previously saved a game, make sure the Memory Card with the
file(s) is inserted into the Player 1 Memory Card slot.  Then highlight
Load Game from the title screen and press the X Button.  Your file(s)
will appear.  Use the Directional Button to highlight the file you want
to re-start, then press the X Button.  Select "Do Not Load" if you want
to return to the title screen without loading a file.


                                STATUS SCREEN
When you press the Start button during game play the Status Screen
appears.  This screen shows your character's condition and the items 
you are carrying.  Use the Directional Button to highlight an item or
function, then press the X Button to activate the options.

ITEMS
After highlighting the item you want to use, press the X Button.  You 
then have 3 options in the command window: Use/Equip, Check or Combine.

Use/Equip
To use the item, highlight Use and press the X Button.  For weapons, 
Equip will appear instead of Use.  If you select Equip, you'll be 
equipped with that weapon.  You cannot use a weapon until you have 
equipped it.  You can only use 1 weapon at a time.

Check
This option allows you to examine an item or weapon you have acquired.
By using the Directional Button after selecting the item or weapon, you
can rotate it and examine it in 3-D.  If you want to increase or 
decrease the magnification of the time, press the L1 or L2 button,
respectively.

Combine
Some items have a different effect when you combine them with other 
items, particularly weapons.  When you want to reload a clip of ammo 
for a gun, select the clip then select Combn from the command window.
Use the Directional Button to move the cursor onto the gun you want to
put the clip in.  Try combining other items to discover new effects.


Condition
On the Status Screen next to your character's mug shot is an 
electrocardiograph (ECG).  This ECG shows the current condition of 
your character, and will read "Fine" or whatever the status of your 
character is.  To return your character to better health, you must 
find medicine.

MAP/FILE/RADIO
There are 3 other functions you can perform from the Status Screen:

Map
Select this option to view the rooms and areas you have already visited.
This feature helps you keep track of where you need to go.

File
As you explore, you will discover notes, messages, or other information
that will automatically be filed in your character's notebook.  Select
this to view the contents of messages filed.  Hints may develop from
these notes.

Radio
If this option is available, you have a radio at your command, but
cannot use it unless you hear it beeping.  If you hear it beeping,
quickly open the Status Screen and select Radio to receive the 
transmission.  If you're too late, you could miss an important 
message!


ITEM BOX
You will notice that your character can only carry a certain number at
a time (Chris carries 6 items, while Jill carries 8).  You cannot lose
an item once you find it, but you can use it up (like ammo, for 
example).  In order to carry only the items you need at a certain 
time, you can store other items in an Item Box.

These are located in strategic places, and you must use them wisely
because they are limited in space.  Stand in front of the Item Box 
and press the X Button.  The Item Select Screen will then appear.

You can exchange, give or take out items from the box.  To place an 
item in the box, use the Directional Button to highlight the item, 
then press the X Button.  Now select a slot that reads "Nothing" and 
press the X Button.  The item has now bee placed into the box.  If 
there are no slots that read "Nothing," the Item Box is full.

To exchange an item, place the cursor over the item you want to 
exchange and press the X Button.  Now highlight the item in the box
you want to exchange and press the X Button.  You have now exchanged
items.

To take an item out of the box, you must have an empty slot available 
to carry the item.  Select the empty slot first then press the X Button
to move the cursor to the item box.  Highlight the item to take out of
the box and press the X Button.


OPTION MODE
This mode can be activated by pressing the Start Button and the Select
Button simultaneously (except during a cinema or while the Status 
Screen appears).  You can adjust the configuration of your buttons 
(CONFIG) or adjust the Sound mode (stereo or mono).

When adjusting your configuration, there are 3 set configurations: A,
B, or C.  You may also edit your configuration.  To edit, highlight 
the button you want to change then press the X Button.  The list of 
actions will appear.  Move the cursor to the action, then press the 
X Button.  When you have finished adjusting your options, select Exit.

Note: Dash refers to "Run" and Get Ready refers to "Draw Weapon."


                                RESIDENT EVIL 2 PREVIEW
After starting the Resident Evil 2 Preview disc, you will be presented
with the title screen.  There are 2 options: New Game or Sound.  Use 
the Directional button to highlight an option, then press the Start 
button or the X button to select it.

NEW GAME
Select this option when you want to start a new mission, beginning with
the intro.  Press the Start or the X button to select it.  The intro
will begin.  To bypass the intro, press the Start or the X button.  
Your mission will automatically begin.

SOUND
Highlight Sound from the title screen and press the Start or the X 
button to select it.  Use the Directional button to highlight Stereo
or Monaural depending on the capabilities of your system.  Then 
highlight Exit to return to the title screen and press the Start or
X button.


                                S.T.A.R.S. BIOS
ALPHA TEAM

Barry Burton
        Chris Redfield's old friend and partner.  Former SWAT team 
member, Barry maintains and supplies weapons for all S.T.A.R.S. 
members.  He had over 16 years of experience, and has lead many 
successful projects.

Joseph Frost
        Previous member of S.T.A.R.S. Bravo Team, and already stationed
in Raccoon City, Joseph was recently promoted to serve as vehicle 
specialist for Alpha Team.

Chris Redfield
        After being kicked out of the Air Force, Chris became a 
drifter until he met Barry Burton.  Barry recruited him for the 
newly-formed S.T.A.R.S.  Now Chris has been reassigned to a smaller
unit at Raccoon City headquarters.

Jill Valentine
        An intelligent soldier that has saved many S.T.A.R.S. members
from danger in the past, Jill has been reassigned to Raccoon City just
like Chris.  She is excellent with special mechanical devices such as
lockpicks.

Brad Vickers
        Brad is a computer expert and is an excellent information 
gatherer.  Unfortunately, his fear of dying and lack of enthusiasm for
rushing into danger has earned him the nickname "Chickenheart."

Albert Wesker
        Wesker has risen quickly inside the S.T.A.R.S. organization 
and currently leads the Alpha Team.  Viewed by many as a "cool guy,"
from his snappy haircut to his perpetual shades, Wesker was recruited
by a headhunter for his sharp insight and eventually founded the 
S.T.A.R.S. unit in Raccoon City.


BRAVO TEAM

Richard Aiken
        A very important member of S.T.A.R.S. serving as Bravo's
communications expert.  The only link back to headquarters for teams
out in the field, Richard actually has to pull double duty as 
radioman for both units since Alpha Team really has no trained 
operator.

Rebecca Chambers
        The youngest member of the group, Rebecca has been recruited 
for her knowledge of field medicine and First Aid.  She is nervous 
around other members, both because of her age and lack of
experience.

Enrico Marini
        Bravo Team's leader, and Wesker's second in command for the
S.T.A.R.S. unit.  Enrico feels threatened by the arrival of the 
Alpha Team, thinking that Chris or Barry may end up replacing him as
#2 to Wesker.

Forest Speyer
        Forest is a great sniper in addition to his duties as Bravo's
vehicle specialist.  He is a consummate professional, and his work 
earns him great respect from the other members.

Kenneth J. Sullivan
        A quiet but very talented field scouting officer.  Also is an
expert in chemistry.  He wonders why his chemical experience would be
necessary in Raccoon City but quickly discounts his hesitancy since 
Wesker himself sought him to enlist in S.T.A.R.S.


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