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GEX: ENTER THE GECKO

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GEX: ENTER THE GECKO Original Manual By: Crystal Dynamics Manual Rewritten By: Visage (visage@primenet.com) on March 4th, 1998 This manual is meant for the USA (english) version of GEX: ENTER THE GECKO. This file is meant to be viewed with a fixed-width font. Since there is nothing about "manual copyright notices" in the manual, this document may be placed on any website and/or FTP site SO LONG AS IT REMAINS INTACT AND NOTHING IS CHANGED. Crystal Dynamics owns the copyright to GEX: ENTER THE GECKO, and reserves the right to refuse redistribution of this document. [ Front Cover ]-------------------------------------------------------------- Picture of Gex dressed in a spy outfit, firing a beam from a remote control [ Inside Cover ]------------------------------------------------------------- WARNING: READ BEFORE USING YOUR PLAYSTATION(tm) GAME CONSOLE. A very small percentage of individuals may experience epileptic seizures when exposed to certain light patterns or flashing lights. Exposure to certain patterns or backgrounds on a television screen or while playing video games, including games played on the PlayStation(tm) game console, may induce an epileptic seizure in these individuals. Certain conditions may induce previously undetected epileptic symptoms even in persons who have no history of prior seizures of epilepsy. If you, or anyone in your family, has an epileptic condition, consult your physician prior to playing. If you experience any of the following symptoms while playing a video game - dizziness, altered vision, eye or muscle twitches, loss of awareness, disorientation, any involuntary movement, or convulsions - IMMEDIATELY discontinue use and consult your physician before resuming play. WARNING TO OWNERS OF PROJECTION TELEVISIONS Do not connect your PlayStation(tm) game console to a projection TV without first consulting the user manual for your projection TV, unless it is of the LCD type. Otherwise, it may permanently damage your TV screen. HANDLING YOUR PLAYSTATION(tm) DISC - This compact disc is intended for use only with the PlayStation(tm) game console. - Do not bend it, crush it, or submerge it in liquids. - Do not leave it in direct sunlight or near a radiator or other source of heat. - Be sure to take an occasional rest break during extended play. - Keep this compact disc clean. Always hold the disc by the edges and keep it in its protective case when not in use. Clean the disc with a lint-free soft, dry cloth, wiping in straight lines from center to outer edge. Never use solvents or abrasive cleaners. [ Page 1 ]------------------------------------------------------------------ OPERATION: GEX: ENTER THE GECKO Setting Up ........................ 2 Screen Icons ..................... 13 Controls .......................... 3 Power-Ups ........................ 14 Camera Control .................... 4 Collectibles ..................... 15 Mission Briefing .................. 5 TV Remotes & Extra Rounds ........ 16 Start Game ........................ 8 Pause Screens .................... 17 Jeopardy! ........................ 10 Official Strategy Guide .......... 18 TV Rejects ....................... 11 Responsible Parties .............. 19 This Gecko Moves ................. 12 Need more GEX: ENTER THE GECKO game hints? Call 1-900-737-4SOS (4767) $0.85 a minute - 18+ - Touch Tone Only Experienced game counselors available M-F 9:00 am - 5:00 pm PST. Recorded hints available 24 hours a day. For tech support, call 1-650-473-3434. For warranty information, call 1-903-874-5092. Published by Crystal Dynamics, Menlo Park, California. Distributed by Midway Home Entertainment. GEX and the GEX character are trademarks of Crystal Dynamics (C) 1998 Crystal Dynamics, all rights reserved [ Page 2 ]------------------------------------------------------------------ Setting Up PLAYSTATION GAME CONSOLE 1. Set up your PlayStation(tm) game console according to the instructions in the Instruction Manual. 2. Make sure the power is off before inserting or removing the CD. 3. Insert the GEX: ENTER THE GECKO CD and close the disc cover. 4. Insert game controllers and turn on the PlayStation(tm) game console. 5. Follow on-screen instructions to start a game. MEMORY CARDS You can save games at their current level of progress onto memory cards, and resume play on previously saved games. Insert one or two memory cards (sold seperately) into the PlayStation game console before starting play. Important: Do not remove a memory card while saving or loading games; doing so could damage the game data. [ Page 3 ]------------------------------------------------------------------ Controls L1: Rotate camera to the left R1: Rotate camera to the right L2: Duck* R2: Duck* Control Pad: Run in any direction** Select button: Not used in game Start button: Pause Triangle button: Camera zoom / hold & use directional buttons to look around. Square button: Tailwhip / hold for Wall o' Flame or Ice Cube Maker after eating corresponding fly. Circle button: Eat bug X button: Jump / double-tap & hold for tailbounce * Run + hold L2 and R2 + X = Karate Kick / Long Jump ** For the Sony Dual Analog Controller, the left thumb pad can be used in place of the Directional buttons when the red or green light is on. [ Page 4 ]------------------------------------------------------------------ Camera Control GEX: ENTER THE GECKO has three different camera settings. An icon in the bottom right corner of the screen shows the camera setting in use. You can change cameras at any time by pressing Start to pause the game and pressing the Directional buttons LEFT/RIGHT. During play, tap Triangle to move in or out through three zoom settings. Press and hold Triangle and use the Directional buttons to look in all directions. Semi-Auto Cam (default): This camera automatically moves behind GEX when he stops moving. In general, it's the best camera for beginners. To override, press L1 or R1 to rotate the camera left or right. Auto Cam: This camera follows behind GEX, always pointing in the direction that GEX is looking. It is most effective in open spaces. You cannot manually override Auto-Cam (i.e., L1 and R1 are not activated). Manual Cam: This setting gives you complete camera control. By pressing L1 or R1, you can swing the camera's view in a full 360 degree rotation, positioning it wherever you want. Manual Cam is the favorite of experienced players who want minimum computer assistance. Try using it when lining up technical jumps. Note: Sometimes the game defaults to a fixed camera for a short period of time to assist you through difficult areas. [ Page 5 ]------------------------------------------------------------------ Mission Briefing It was such an easy life. Uneventful and fulfilling. A far cry from the Paparazzi frenzy of a few years ago. Thinking back to those days brought a dull ache to GEX's forehead. Remembering the horrible press conference with the President, the mobs of groupies, the TV interviews as well as those compromising photos in the International Inquirer only made the pain worse. Since GEX's retirement from the public eye in 1996, television held the only enjoyment in this young gecko's existence. GEX resigned himself to a life of solitude, tucked away in the Maui hillside with his life partner, a big- screen TV. And what a partnership they had. GEX was never bothered for an autograph, never needed to cuddle, and could shut his new friend up with a push of a remote control. His TV was GEX's true soul mate. For two years, GEX started his day sharing a cup of coffee with Kung-Fu Theater, a donut with his favorite cartoons, and a bag of chips with His Majesty's Secret Service. Days, then weeks, blurred into one long television marathon. Never leaving the house without first checking with Dionne Warwick's psychic friends, GEX found himself on the verge of insanity. [ Page 6 ]------------------------------------------------------------------ Mission Briefing - Cont'd And then things start getting interesting... These two goons appear at his side, flash badges, and tell GEX that they work for a secret government agency. They need his assistance regarding an old aquiantance. GEX tells them that The Inquirer had it all wrong, that he only met Farrah that one night, and wishes she would stop bothering him. They tell him it's not about her, it's about Rez. Ahh, Rez. The old tin can has returned and he's after the world's TV channels. Again. They want GEX to go back in and fix that. GEX tells them to find some other fool. He's saved the universe once already. Call in some other sucker, he's missing Colt Seavers returns and he just loves Colt's gullible sidekick. But the skinny agent grabs him by the shoulders and then asks really nicely if GEX will help them out. GEX still says no. The men tell him they understand, then smash him over the head with a blunt object. When GEX regains consciousness, he finds himself in an interrogation style room, sitting on a chair under a single harsh light. He asks them how long he's been out. They tell him ever since the crowbar impacted the side of his skull. [ Page 7 ]------------------------------------------------------------------ Mission Briefing - Cont'd The fat agent asks him what he knows about Rez. GEX tells them everything he knows, and once again, the men insist he help them. Suddenly the skinny guy reaches under a table and opens up a briefcase full of cold, hard cash. GEX takes one look at the pile and replies, "Now WHAT was it you wanted me to do?" As GEX thumbs through the bills, the agents start taking his measurements. The goons throw in a secret agent suit - GEX knows how the ladies love a gecko in uniform. The fat agent starts to talk... GEX's mission is to save television and make Rez "disappear." Plain and simple. The agents give GEX a map and instructions to hide the body between Jimmy Hoffa's and Spuds Mackenzie's. GEX replays the mission in his head as he leaves the building to get into his waiting limo. As he nears the car, a beautiful female agent walks up to him, introduces herself as Special Agent EXTRA and wishes him good luck in his mission to rescue television. She really loves television, she says with a giggle. As GEX steps into the limo, he smiles and says to himself, "All right, Rez, it's tail time." [ Page 8 ]------------------------------------------------------------------ Start Game 1. The Main Menu appears at the start of a game. 2. Use the Directional buttons to highlight a selection, and press X to accept. 3. To return to the Main Menu during a game, press Start from the map screen, highlight QUIT and press X and then highlight OKAY and press X. MAIN MENU OPTIONS Start: Start a new game from the Media Dimension Map. Load: View options for loading and deleting games from the memory card. On the screen that appears, highlight MEMORY CARD, and press X to choose card 1 or card 2. Hightlight a saved game, and press the indicated button to... X: Load the saved game and resume playing it. Square: Delete the saved game. Triangle: Exit to the main menu. [ Page 9 ]------------------------------------------------------------------ Start Game - Cont'd Options: View options for adjusting CONTROLLER and SPEAKER settings. Press the indicated button to select... Square: Speakers: Adjust the volume of the game's SFX, MUSIC, and VOICE. Press the Directional buttons LEFT/RIGHT to select a speaker, UP/DOWN to increase/decrease volume. Press X to turn sound ON/OFF; Circle to change from stereo to mono; Triangle to exit. Circle: Controller: Remap the button controls for Jump, Tailwhip, and Eat Bug. Press X to change the actions of the button controls; Triangle to exit. Password: Use passwords to begin new games at later levels, skipping levels already completed. On the password screen, tap the controller's action buttons to enter a password, and press X when the ACCEPT TV is highlighted. If the password is invalid, recheck it, use the Directional buttons to move the flashing cursor to a specific field, and make the correction. Choose ACCEPT and press X to re-enter the password. Press Triangle to exit to the Main Menu when ACCEPT is highlighted. Note: Passwords are earned by completing game levels. [ Page 10 ]------------------------------------------------------------------ Jeopardy! Navigating the Media Dimension Map 1. Use the Directional buttons to move GEX to any TV on the map. 2. Jump onto the green button located in front of each TV and warp into the level. GEX must collect enough red remotes to gain access to static- filled TVs. 3. Jump on floating platforms to fly to new map areas. Level Mission Hints 1. When GEX enters a level, a list of missions appears. 2. Press the Directional buttons UP/DOWN to highlight a mission and press X. 3. A hint will be revealed on how to obtain that mission's Red Remote (see page 16). [ Page 11 ]------------------------------------------------------------------ TV Rejects PRE-HISTORY CHANNEL Go back to your distant roots when reptiles ruled the world and... yada, yada, yada. Hey, that guy could almost buy beer with my ID. SCREAM TV Who's ready to turn a headless 12-year-old knife-wielding brat into bratwurst? Hey, the little zombie has a discipline problem, OK? Meet a guy who lost his soul and other body parts. Check out some artwork that's worth dismembering. You gonna choose what's behind Door #1, Door #2, or Door #200? CIRCUIT CENTRAL Pay homage to all those strange Sci-Fi shows that snatched control of your TV set. Grab a charge and hit the launchers. ROCKET CHANNEL There are billions and billions of ways to get the intergalactic shaft here. GEXNIE needs air! TOON TV It's open season on rabbits but you're a lizard, right? Beware of flowers bearing mallets. Drop into a hutch for a makeover. Those ears are just you! KUNG-FU THEATER Grab some take-out and then turn some guy into Kung-Fu Chicken. Pulling out chest hair is no fair. REZOPOLIS Look out for Copafeelbots. After you see what Rez has to offer, you'll run to Rupert begging for shelter. [ Page 12 ]------------------------------------------------------------------ This Gecko Moves JUMP (Default X) Use to reach high platforms. TAILBOUNCE (Default X) Tap the button twice and hold for AIR GEX. TAILWHIP (Default Square) Use to dismember enemies and destroy objects. Some monsters love punishment; they will hold out for several whacks before disintegrating. EAT BUG (Default Circle) Use tongue to grab flies into your mouth and down the hatch. WALL CLIMBING Jump while pressing the Directional buttons toward a wall or ceiling. GEX will stick with true gecko grit. Note: GEX's suction-cup paws can only stick to certain surfaces. KARATE KICK Run, hold down L2 or R2, and when ready, press Jump to leap huge spans and kick some hairy monster butt. CHECKPOINTS Although GEX loves reruns, replaying the same area over and over can be frustrating. To make your TV trippin' a little easier, in some of the larger levels GEX will come across Checkpoint TVs containing checkered flags. Run past one of these TVs and hit it with a Tailwhip to "mark your spot" in the level. Then if GEX loses a life, you will restart the level from that spot instead of from the beginning. [ Page 13 ]------------------------------------------------------------------ Screen Icons LIVES When GEX gains or loses a life, his number of Lives Remaining appears. GEX starts out with five lives. Run out of Lives and your show is cancelled. HIT PAWS Hit Paws appear when GEX gains or loses a hit point. GEX can have up to four Hit Paws. COLLECTIBLE COUNT This number and a corresponding Collectible icon appear when you pick up that type of Collectible, to show how many you have so far. (For info on how Collectibles add up and what they're for, see page 15.) [ Page 14 ]------------------------------------------------------------------ Power-Ups Feed ME TV is on the air, and televisions are tuned in throughout the worlds. Tailwhip any boob-tube to crack it open and release a delicious fly. Snap up the fly with tongue action to collect power-ups or extra powers (good for a limited time only.)* GREEN HEALTH FLY Add a Hit Paw. By eating Green Flies, GEX can gain up to a maximum of four Hit Paws at one time. BLUE ICE FLY "Ice Cube Maker." Freeze monsters by holding down Tailwhip and running around them. Release Tailwhip to cause the big chill. GEX is invincible for a limited period while chillin'. Contact with fire melts the power prematurely. RED FIRE FLY "Wall o' Flame." Fry enemies by holding down Tailwhip and running around them. Release Tailwhip to deliver the damage. GEX is invincible for a limited period while buzzed on this power. Contact with water douses the effect early on. PURPLE LIFE FLY Gain one extra life. *Bonus: Letting any fly circle GEX adds an extra Hit Paw. [ Page 15 ]------------------------------------------------------------------ Collectibles Each GEX world has its own set of riveting TV collectibles. These are divided into three "tiers" per world. You must collect a certain number of items in each tier before you can advance to the next tier (and eventually collect the silver remote). COLLECTIBLES NEEDED TO ADVANCE Tier 1 30 Tier 2 40 Tier 3 50 * On tiers 1 and 2, you receive an extra life when you complete the tier. * On tier 3, when you collect 50 items, you receive a Silver Remote. You also gain an extra life for every additional 50 items (over the first 50) you collect. * A Collectible icon and the number you have so far appears at the top right of the screen when you acquire an item. [ Page 16 ]------------------------------------------------------------------ TV Remotes & Extra Rounds Win entry into extra rounds by collecting TV Remotes. RED REMOTES (Open New Levels) Red Remotes reveal new channels for GEX to explore in the Media Dimension. Obtain Red Remotes by completing various missions in each world. Collect all the Red Remotes and be granted a surprise secret ending. SILVER REMOTES (Open Bonus Levels) Two Silver Remotes are stashed in each world. One is hidden somewhere and YOU have to find it. The other Silver Remote is yours when you acquire the Collectibles from all three tiers in that world (see page 15). When you collect three Silver Remotes, you gain entry to a Bonus Round. GOLD REMOTES (Open Secret Levels) Once in a Bonus Round, you have a set time limit to grab a random number of items. The Bonus Time Countdown and the Collectibles Countdown appear at the bottom of the screen. Make your quota in the allotted time and win a Gold Remote. Defeating a boss is another way to gain a Gold Remote plus access to new areas. Collect four Gold Remotes to gain access to a rare Secret Level. Note: Press Select on the Media Dimension Map to see your current game stats. Press the Directional buttons LEFT/RIGHT to scroll through each level's stats. [ Page 17 ]------------------------------------------------------------------ Pause Screens IN-LEVEL PAUSE 1. During a game, press Start to pause. 2. On the Pause menu, press the Directional buttons UP/DOWN to highlight your selection, and press X. RESUME: Return to the game. (Pressing Start also unpauses the game.) QUIT: Exit the current level and return to the Media Dimension Map by choosing QUIT and selecting OKAY. MEDIA DIMENSION MAP PAUSE 1. See In-level Pause above for instructions. 2. Press Select to bring up the following menu: SAVE GAME: Preserve your current game as a new saved game. RESUME PLAY: Resume the game you just exited, continuing on the map screen. (Pressing Start also unpauses the game.) SEE PASSWORD: Display the password for your current game. Copy down the password and use it later to begin a game where you left off. [ Page 18 ]------------------------------------------------------------------ NOW THAT YOU'VE GOT THE GAME, ARM YOURSELF WITH THE POWER OF KNOWLEDGE! Look for GEX: ENTER THE GECKO - THE OFFICIAL STRATEGY GUIDE at your local software or book retailer. Buy the book, send in the subscription card, and get a free 3 month subscription to PSExtreme, the unofficial monthly PlayStation magazine. ONLY $14.95! DIMENSION PUBLISHING - To order direct call: 1-650-372-9787 MasterCard and Visa accepted [ Page 19 ]------------------------------------------------------------------ Responsible Parties DIRECTIOR ANIMATORS Glen A. Schofield Eric Elliot Spencer Hale PRODUCER Jim Houska Jeffrey Zwelling STUNT PROGRAMMERS EXECUTIVE PRODUCER Charles Martin Jonathan Miller John Miller Jonah Stich LEAD DESIGN Evan Wells ADDITIONAL SUPPORT Dan Arey LEAD PROGRAMMING Jeff Bloom Adrian Longland Jeremy Bredow Danny Chan Mark Miller Kenny Reeves PROGRAMMERS Josh Rose Meilin Wong Steve Ross Robert Calfee Sheatiel Sarao Evan Wells Sunspark Matthew Titlebaum SENIOR DESIGNERS Richard Lemarchand LEAD AUDIO/VIDEO Jim Stiefelmaier Steve Papoutsis DESIGNERS SOUND PROGRAMMING Quinlan Richards Fred Mack Bret Robbins Dave Robinson SOUND & MUSIC Bruce Straley Ted Allen Samuel Villanueya Kurt Harland Jim Hedges ARTISTS Scott Anderson Amy Bond Bruce Straley Chris Thompson [ Page 20 ]------------------------------------------------------------------ Responsible Parties - Cont'd PRODUCT MARKETING MANAGER TESTERS Chip Blundell Jeffrey Bloom Jeremy "J-Dogg" Bredow MARKETING Christopher "Hippie" Bruno Scott Steinberg (V.P.) James "Double O.G." Cabot Brian Silva Rolef "Lee Majors" Conlan Jim Curry Casey "Where is he?" Craig Steve Groll Rick Cummings David "Orion" Dao INTRO & OUTRO Damien "Aussie" Lacey Keyframe Digital Productions Doug "El Guapo" Leslie Todd "Pro Tip" Malone ORIGINAL GEX CHARACTER Daniel "2 Cents" Miley Lyle Hall Christopher "X-Ton" Pappalardo Matt "CMP" Prescott VOICE OF GEX Alex Simonian Dana Gould Tony "The Tiger" Townsend Matt "Muttnew" Young VOICE OF GEX (U.K.) Leslie Phillips MANUAL Hanshaw Ink & Image VOICE OF REZ Bruce Robertson SPECIAL THANKS Katie Bolich BACKSTORY & SCRIPT Chuck Eyler Rob Cohen Will Faust Ken Daly Troy Gillette Dana Gould Laura Grieve Scott Steinberg Tate Mosesian Tim Roberts TEST MANAGER Mike Slisko Alex "UnaPooper" Ness LEAD TESTER Billy "Cooter" Mitchell [ Inside Back Cover ]-------------------------------------------------------- MIDWAY HOME ENTERTAINMENT INC. warrants to the original purchaser of this Midway Home Entertainment Inc. software product that the medium on which this computer program is recorded is is free from defects in materials and workmanship for a perioud of ninety (90) days from the date of purchase. This Midway Home Entertainment Inc. software program is sold "as-is" without express or implied warranty damages of any kind, and Midway Home Entertainment Inc. is not liable for any losses or damages of any kind resulting from the use of this program. Midway Home Entertainment Inc. agrees for a period of ninety (90) days to either repair or replace, at its option, free of charge, any Midway Home Entertainment Inc. software product, postage paid, with proof of purchase, at its Factory Service Center. This warranty is not applicable to normal wear and tear. This warranty shall not be applicable and shall be void if the defect in the Midway Home Entertainment Inc. software product has arisen through abuse, unreasonable use, mistreatment, or neglect. THIS WARRANTY IS IN LIEU OF ALL OTHER WARRANTIES AND NO OTHER REPRESENTATIONS OR CLAIMS OF ANY NATURE SHALL BE BINDING ON OR OBLIGATE MIDWAY HOME ENTERTAINMENT INC. ANY IMPLIED WARRANTIES APPLICABLE TO THIS SOFTWARE PRODUCT INCLUDING WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ARE LIMITED TO THE NINETY (90) DAY PERIOUD DESCRIBED ABOVE. IN NO EVENT WILL MIDWAY HOME ENTERTAINMENT INC. BE LIABLE FOR ANY SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES RESULTING FROM POSSESSTION, USE OR MALFUNCTION OF THIS MIDWAY HOME ENTERTAINMENT INC. SOFTWARE PRODUCT. Some states do not allow limitations as to how long an implied warranty lasts and/or exclusions or limitations of consequential damages, so the above limitation and/or exclusions of liability may not apply to you. This warranty gives you specific legal rights, and you may also have other rights which vary from state to state. Midway Home Entertainment Inc. P.O. Box 2097 Corsicana, TX 75151-2097 www.midway.com Midway Customer Support 903 874-5092 10:00am - 6:30pm / Central Time Monday - Friday Automated help line open 24 hours a day


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