ALIEN TRILOGYALIEN TRILOGY from Acclaim STORY In the not-too distant future, successful space colonization has become routine. The quaint concept of nations is a remote memory. The one organization to witch all humans belong is the Company. All material needs are created and met by the Company. All human activity is subordinated to it. Even the armed forces are privatized, sworn to uphold the interests of the Company. By and large, humanity has survived intact throughout this era of interplantery conquest. But now a host of parasitic alien seeds threaten the very existence of the human race. The Company wants to keep the deadly spawn alive and use as a secret weapon. Can the vicious aliens be destroyed? Or will the Queen of Queens succeed in laying another savage generation in the guts of hapless plantary populations? The task of saving humanity comes down to... you. You're Lt. Ripley. You're a million miles from home. Your fellow marines have just been wiped out in an alien ambush. Now the planet colony on LV426 is threatened by the egg laying aliens - and the Queen. You could use all the help the Company can muster... too bad they're working against you! As Ripley, you'll soon be cursing the day you ever heard of the Company! But for now, you've got to concentrate... watch every movement... listen to every sound... if you can hear above your pounding heart! Steady, Lt. Ripley... just take it one... [insert sound wave gfx here] ...your're... on your own... DEFAULT CONTROLS D-Pad - move in direction /\ - select weapon () - action  - fire seismic survey / grenades >< - fire weapon L1 - strafe left L2 - run R1 - strafe right R2 - look [press with () to look up, press with /\ to look down. Start - pause the game Select - not used Action () This button does different things depending on your situation. If you're in front of a door, press this to open it. It will do the same if your in front of a control panel or button. Firing Weapons  or >< This will fire you currently selected weapon. Weapons will fire in the direction you are facing. Opening Doors () Some doors require control panels, some need a battery power supply to open them. After you get it activated use () to open them. Toggle Thru Weapons /\ Use this o toggle thru the weapons you have. Elevators - Many areas you will come across feature elevators, some of witch can only be activated by triggers or control panels. Some you can see and other are less obvious. PLAYING THE GAME Your life meter appears on the upper right corner of the screen. The ammo display appears on the bottom left. A radar is on the bottom right. Press the start button to raise the inventory map screen. A command menu appears on the left side of the screen, (auto mapper, shoulder lamp, etc.) A map of the complex appears on the right side of the screen. (a flashing white dot designates your location in the complex.) Destroy aliens before they have the change to attach themselves to you, or in the case of an adult alien, tear you to shreds. Also avoid contact with alien corpses as their acidic blood is equally harmful to you. Blast open certain crates to uncover powerups (ammo, weapons, etc.) Some crates may contain aliens too. If a door is locked you must find an active terminal then press the () button to power the door before you can pass thru the door. Collect a Derm patch to replenish a 1% portion of the life meter. Collect a Medical Kit to replenish a 20% of the meter. Collect the auto mapper to obtain a layout of the complex you are currently in. Battery are used as power source for door terminals. SOME HINTS Run, run, run. You can also run backwards to avoid the aliens. Keep an eye on the radar screen to pinpoint the aliens. If an alien attaches itself o you face fire three rapid shots to destroy the alien them move quickly to avoid the alien's acid blood.
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