Books : Final Fantasy X-2 Official Strategy Guide

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Rating: 3 out of 5 stars - Incomplete
GOOD: Comprehensive information on garment girds, dresspheres and battle system. Almost everything you need to know about them is in this guide. The maps for the all the areas are also very helpful especially when you want to grab all the stuff in treasure chests.

BAD: This guide claims that you can get a 100% completion in one game...which is true if you've read every single page of the guide and make notes on the all the stuff you need to do to get 100% completion. I learnt that the hard way when I was on chapter 5 and I realized I messed up big during chapter one. *SPOILERS* For example on pg.83, you were supposed to hear out some guy's story but the guide neglected to mention that for it to count as a percentage, you're not supposed to press any buttons (no interrupting and no stopping him) until he finishes talking. It only mentioned that on pg. 249 and I realized that when it was already too late. One more thing of note: naps are important! The guide neglected to mention this during the walkthrough and only appeared in the percentage tally at the end of the walkthrough.
Therefore, read the percentage tally section every time before you start doing a particular mission or sidequest.
Also, there is not enough info on certain sidequests, such as Den of Woe and Via Infinito.

In summary this guide is not that worth it as it requires meticulous reading of every section to ensure you get the 100% completion.



Rating: 4 out of 5 stars - incomplete
I felt this guide was rushed and incomplete. The final fantays x guide was great but this was far from good. The font was hard to reead and I had to squint. Mini game coverage was bad. It was no help at all. Boss stradegy was short, and on the back of the book it said '' simple walkthroughs but effective!! '' Yeah right. Some boos walkthroughs were only five lines, and they were very hard bosses too. There was tons of Dressphere coverage, but.. it was hard ot figure out. This guide was really rushed and it should be re written. Do not get this, but go online. The only plus, was adding this to your collection, get a great poster, and the beautiful pictures.

Songstress Lenne



Rating: 4 out of 5 stars - Has Some Flaws, But Really Quite Good
I'm just going to give it straight --- the Final Fantasy X-2 Official Strategy Guide has a few major flaws and omissions, but overall it's really quite helpful and useful and kind of a fun read too.

The guide is divided into several sections. It starts with a basic introduction of the game and three major characters --- Yuna, Rikku and Paine. It then goes with complete information about dresspheres and Garment Grids, followed by basic strategy information and then a listing of items and accessories. After that is a detailed section-by-section guide to all of the chapters of the game. Throughout these are detailed instructions, pictures for references and (mostly) useful boss strategies. You'll also find tip boxes on things to watch out for, special scenes to play and secret items to grab. At the end of this section is a quick reference to getting 100% completion in one playthrough (something I *never ever* recommend trying). Next up are sections devoted to the games many sidequests and mini-games. Finally, there's a complete listing of all of the fiends and bosses. Also included is a nice pullout posting featuring YRP in their Mascot outfits, with charts for the Lady Luck and Alchemist dressphers on the flip side.

All of this stuff is absolutely great. I still use it fairly often and it's a very convenient reference. The pictures are really the icing on the cake --- this is very difficult when viewing any online reference.

The only problem is that if you rely on this guide alone, your sunk. This guide contains several major errors that probably could have been caught if they had been a bit more careful in their testing in proofreading. One of the most major errors is it saying that you need to get Episode Complete in every area except Bevelle in Chapter 5 in order to get Mascot. This is patently wrong --- you must get Episode Complete in *every* area including Bevelle in order to get Mascot. Then, later it says that if you ally with New Yevon, you'll get Episode Complete for Bevelle in Chapter 5, but if you allied with the Youth League, you won't. Again, this is patently false --- Bevelle Episode Complete is *not* tied to which group you ally with, but rather whether or not you talk with Isaaru on the CommSphere in Chapter 4 and inform him of Bevelle's situation. Other problems include charts with omissions, misspellings, or other minor inaccuracies. The guide also only gives an at-a-glance look at the game's toughest dungeon.

So is this worth your money? Definitely! But if you're at all uncertain of something, make sure you double-check online to make sure you're not being misled by one of the guide's inaccuracies.




Rating: 4 out of 5 stars - Good, but could be better
This guide is worth it for the one place consolidation of everything in it and the maps. You can get most everything and more online through FAQs, but they are not organized as user friendly in my opinion. Helpful in the game.



Rating: 5 out of 5 stars - MUST HAVE IF U WANT 100% COMPLETION!!!!!!!!!!!!!!
If u cant get the 100% completion then u gotta have dis stratedgy guide. It helped me through the toughest part of the game. MUST BUY!!!!!!


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