Product Description: Art Of Fighting Anthology brings together all 3 of the popular Art Of Fighting games, for epic one-on-one fighting action. Face off against the world's best martial artists in best two out of three matches. Use punches, kick and Super Attacks to take out colorful and dangerous opponenets. While doing this, you'll also open up the story of crooked cops and bloodthristy killers that sets the stage for the later "Fatal Fury" games.
Customer Reviews
Average Rating:
Rating: - Isn't what I expected!
This is the arcade version (Old Version). This game doesn't add any especial when played in the Playstation Systems.
Rating: - 4 Stars!
i used to play this on the arcade. now, i own the game over my PS2! this is a great game! classic!
Rating: - Not a Bad Collection, But Could Have Been Better
I always believed that the Art of Fighting series were badly underrated. It never really caught on like the Fatal Fury or later the Samurai Shodown series. But it did had its merits nevertheless from the hugh characters to the sprit meter which limits how often you can special moves to the graphic scaling.
All 3 games in the series are 100% versions of the arcade ports. Sadly, SNK Playmore didn't bother to do more like tighten up the controls in the 1st. Art of Fighting game (I'm still having problems exucuting Robert's Lighting Kick, the Haoh Sho Koh Ken & the Ryuko Ranbu). The second game improves on this, but its best to play with another player as it's tough, even on Easy mode. AoF 3 is the best looking of the series. It plays a little like Virtual Fighting (despite the fact that it's still 2-D. SNK planned to make Aof 3 in 3-D. But I guess the Neo*Geo couldn't handle 3-D graphics).
If you're an old school gamer like myself & like fighting games, this collection is at least worth a rental.
Rating: - Game review
The game is great. Fighting style is similar to the Street Fighter II games. The game is very fun to play.
Rating: - Only good for nostalgia
Art of Fighting was never that good a series in the first place. It had poor strike resolution, EXTREMELY demanding joystick control (you need to be REALLY accurate with the fireball, dragon punch motions, etc., to get the specials out at all), almost no combos, and ungodly cheap CPU characters.
AoF had a small following but for the vast majority of fighting game fans it was always the game that you played if the local pizza shop or candy store didn't carry SF or MK. It was an innovator in the genre because it was the first to introduce a separate power bar for specials and a desperation move (though some will argue that those features were introduced in other games such as Crossed Swords, they were never in any head to head fighting game until this one), and the zooming display. But its animation is jerky, the zoom is very heavyhanded and tends to be disorienting, and the game mechanics were just not that good overall.
SNK didn't put out a really good fighter that was competitive with the SF and MK franchises until Samurai Shodown. Fatal Fury wasn't even that good until FFII.
Some of the fans out there will enjoy this because it's a fairly complete and faithful port, but honestly -- the game was never that good to begin with, and the benefits of buying this game on a new system will mostly be for nostalgia only.