Video Games : Command & Conquer 3:Tiberium Wars DVD

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from: Electronic Arts

 : Command & Conquer 3:Tiberium Wars DVD
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Amazon Maximum Age: 20 years
Amazon Minimum Age: 144 months
Binding: DVD-ROM
Brand: Electronic Arts
EAN: 5030941055406
ESRB Age Rating: Teen
Label: Electronic Arts
Manufacturer: Electronic Arts
Model: 15629
Publisher: Electronic Arts
Release Date: March 26, 2007
Sales Rank: 1379
Studio: Electronic Arts

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Editorial Review:

Product Description:
Command & Conquer 3 Tiberium Wars takes you forward in the Command & Conquer universe, where a brief peace ends in a storm of war. The year is 2047 and a massive nuclear fireball explodes in the night sky, marking the dramatic beginning of the Third Tiberium War. With the corrupt substance Tiberium blanketing most of the Earth, the infamous Kane is back to lead his Brotherhood of Nod in a massive assault on the Global Defense Initiative (GDI) and the few remaining livable Blue Zones left on the planet. Only you can stop him. Welcome back, Commander. Build flying battleships, wield the power of terrifying Ion Storms & combine units to form powerful never-before-seen super-units Multiple online game modes, all-new multiplayer maps, and a fully featured content editor, go online to see how you stack up in RTS' ultimate forum

Amazon.com:


The Return of Tiberium, The Return of Kane, The Return of C&C.



The year is 2047. A massive nuclear fireball explodes high in the night sky, marking the dramatic beginning of the Third Tiberium War and the long-awaited return of the most groundbreaking Real-Time Strategy franchise of all time. Command & Conquer 3 Tiberium Wars unveils the future of RTS gaming by bringing you back to where it all began: the Tiberium Universe. With the corrupt substance Tiberium blanketing most of the Earth, the infamous Kane is back to lead his Brotherhood of Nod in a massive global assault on the Global Defense Initiative (GDI) and the few remaining livable Blue Zones left on the planet. Only you can stop him. Featuring state-of-the-art next-generation graphics, an epic story, and truly innovative features such as the ability to transform online battles into a spectator sport, Command & Conquer is about to reinvent RTS gaming … again. Welcome back, Commander.

FEATURES



Customer Reviews
Average Rating:  out of 5 stars

Rating: 5 out of 5 stars - Excellent
Fun game.
Good campaign, good multiplayer.
Much better on a higher end machine.



Rating: 4 out of 5 stars - Friends want to beat me...
Got this since a friend want to beat me at CC3... Installed it on an older computer just to find out the video card was supported... Moved it to a new system and problems with the Audio... Fixed with a driver update..

Other then that, the game is great... Haven't had enough time to get beat yet...



Rating: 3 out of 5 stars - Skirmish was challenging until AI forgot to play.
This game is sort of like a beautiful aging celebrity who just gets more elegant with age but doesn't get any wiser. I bought it because I thought I would like the "blast from the past" (and it this case quite literally a blast) and found that it really hasn't changed a whole lot.

What happened is that I went into skirmish mode and set my opponent to "hard rusher". Once I figured out how to defend my base, I found I could successfully defeat successive waves of attacks and I looked forward to building my forces and fighting my way across the field to the enemy base, when suddenly the attacks just stopped.

So, I built a little "Pitbull" and drove it over to the enemy base only to find abundant Tiberium, and bunch of buildings, and nothing going on. Then I built some tanks and drove them over to the enemy base and during the course of razing it I found about four enemy harvesters clumped together full of Tiberium not doing anything.

What happened? Well, it looks like the AI got confused and stopped playing. That's sort of a let down, especially in this day of 2 gigahertz and above chips and machines with several gigs of memory. You'd think someone could write an AI opponent that wouldn't get stuck and stop playing during a skirmish. This has happened with games like this in the past, and you'd think that it would have been dealt with.

The bottom line is that it looks like even more cosmetics making an even prettier face on an old game.

I found after writing this review that whenever you've got four or more harvesters and one refinery, they get gridlocked trying to unload their Tiberium.

And, just as you're in the heat of battle and you think things are going well, the Tiberium runs out and your harvesters just head on out across the battlefield to the other side of the "board" and get all destroyed. Has anyone thought of giving us a means to automate the harvesters in an intelligent manner?

There are other quirky things, like if you tell your bombers to bomb a target, and they destroy it, they'll go back to the base by the most direct route possible (regardless of the fact that you made have made a great effort to steer them around enemy defences) and all get shot down. If they don't, they'll return to where the target no longer exists and just fly in circles. Sheesh, talk about "dumb unit syndrome".

So, it should be possible to give the player much more of an ability to customize the behavior of the various units under his/her command. This is where the game really lacks to me, and where the lack of advancement given the years this game has existed is hard to excuse.

On the other hand, once you start a campaign the cut scenes are very cool. So, at the end of the day when I'm too brain dead to want to do anything but blow stuff up in a post-apocalypic world, this is the place to go. It's hard enough to be entertaining, but easy enough to play with half my brain tied behind my back (once I learned what all the units do, of course).



Rating: 3 out of 5 stars - Try again, I am not impressed
I have all of the C&C games plus their expansions. I have been waiting for this game for two years. I got it the day it came out, but, I did not get the C&C experience. I don't know where this game goes wrong, but, I was dissapionted

Graphics. Seeing as this game was on Game Trailer's list of the best looking games of 2007 as number three, I only wondered why? This game does not have the graphics that I was expecting.

Sound. Umm, no? Besides some nice sounding explosions/effects, the game did not really make an audio impression.

Gameplay. Yes, it is C&C, but not as fun. I remember getting Generals, that game was really fun. This game does not have as much fun in it

Plot. This was the highlight of the game! The story is first rate, involving and interesting. It even involves a new race from outer space, the Scrin. I am not giving any spoilers.

Multiplay. Bugged, I need a patch.

Replay. Unfortunately, since all the environments in the game are either deserts or urban areas, the gameplay gets pretty old. All the missions in the campaign revolve around killing the enemy, defending your base, or holding a territorial point.

If you are a hardcore C&C fan, get this game, but if not get C&C: Generals.

Graphics 6/10
Gameplay 6/10
Sound 6/10
Story 9/10
Multiplay 4/10
Replay 5/10
Stability: Stable, but downloading patches is a nightmare

Overall: 6/10 - Passable



Rating: 5 out of 5 stars - Great Multiplayer Strategy Game!
I can't get enough of this game.
I love to develop new strategies with my friends who own a copy both on Windows and Mac platforms.
The Internet component is great too, with automatic matching, simple-to-use configuration interfaces, and a ranking system to make the player feel like he is progressing.
I highly recommend this game for countless hours of strategy fun with friends at a LAN or on the Internet.

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