Video Games : The Darkness

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from: 2K Games

 : The Darkness

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Amazon Maximum Age: 20 years
Amazon Minimum Age: 204 months
Binding: Video Game
Brand: 2K Games
EAN: 0710425279720
ESRB Age Rating: Mature
Label: 2K Games
Manufacturer: 2K Games
Platform: PLAYSTATION 3
Publisher: 2K Games
Release Date: June 25, 2007
Sales Rank: 973
Studio: 2K Games

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Editorial Review:

Product Description:
The Darkness gives you awesome and terrible powers, in a new twist on horror-based adventure. On his 21st birthday, the Darkness awakens within Jackie Estacado, a mafia hitman for the Franchetti crime family. With his new powers, Jackie is able to wreak terrifying havoc on his enemies. Jackie must learn to fully command the Darkness so he can take back control of the Franchetti family, which is ruled by his uncle Paulie, a despicable man who is almost universally despised. Based on the popular comic book "The Darkness." Traditional multiplayer modes as well as all-new innovative game modes Next-gen graphics and gameplay featuring advanced voice-synching and facial animationsand fully interactive environments

Amazon.com:
On his 21st birthday, the awesome and terrible powers of the Darkness awaken within Jackie Estacado, a mafia hitman for the Franchetti crime family. With his new powers, Jackie is able to wreak terrifying havoc on his enemies. Jackie must learn to fully command the Darkness so he can take back control of the Franchetti family, which is ruled by his uncle Paulie, a despicable man who is almost universally despised.



Customer Reviews
Average Rating:  out of 5 stars

Rating: 3 out of 5 stars - Fun for me.
Introduction
I rented The Darkness based on a score of 80 at Metacritic.com and no other prior knowledge. I didn't even look at pictures of gameplay. Thus, I started the game with no expectations, which may be why I've been slightly frustrated and disappointed, and yet pleasantly surprised throughout the game. It certainly has more potential than the developers thought it did, which the state in which they released it suggests.

Story
The Darkness is set in Manhattan during the night - I don't remember any daylight. Anyway, the map in the game doesn't remind me of Manhattan, so I'll assume it is fictitious. The main character is a shy Italian hitman named Jackie who reminds me of Eric Draven from the movie The Crow, except without the makeup. The game begins with Jackie doing a drug deal for his uncle Paulie that suddenly goes wrong. The money Jackie was carrying is lost and Paulie thinks it's Jackie's fault and wants him dead. While hiding from his uncle, Jackie turns 21 and inherits the Darkness. With this new supernatural power, Jackie goes after his uncle until Jackie realizes that he's not in control of the Darkness. Now Jackie has to find a way to control the Darkness and so that he finally take care of his uncle.
The story is mostly told during gameplay when you interact with other character. Major characters you meet are representatives from other mob families and some associates such as "The Butcher." Jackie develops his character during these interactions, and more development happens with cutscenes during loading times between sections of the city. Here, Jackie may give you some background on himself, some thoughts about your destination or about his current situation with respect to the story; and sometimes, the lonely killer caresses his guns.
The story does an adequate job of carrying the game, and sometimes it excels. The only real criticism is the main character himself and his wannabe tough guy mannerisms. They can be slightly annoying.

Gameplay
The gameplay resembles a first-person-adventure more than a shooter. The reasons for this are because the shooter portion of the controls is very unfriendly, the Darkness is an alternate semi-melee weapon, and because you have to find your own way through the game.
The first thing I noticed when I started playing was how weird the controls felt. They felt too sensitive and because of that, I died many times. I initially turned off auto aim, but after dying, I realized that auto aim is a necessity to enjoy this game - that's why it's set by default. As for the sensitivity, I looked through the control options for a solution. I tried adjusting the 5 sensitivity controls, but I made it worse so I returned to the defaults. And those are what I used to play the entire game.
Other control issues include looking with the right stick, and shooting with the triggers. Looking with the right stick was weird because when I looked around it felt like a square with rounded corners instead of a circle. When shooting, I noticed that the trigger buttons didn't work properly because pressing them repeatedly wouldn't always get a shot fired. It happens at least once with every clip. Up to the end of the game, the controls never felt right, but it is still playable if you're willing to stick with it.
The Darkness powers are fun to use. Not only can you use the darkness to attack, but it also serves as a much needed shield during combat. You can increase its power by devouring the hearts of your enemies, which never gets old. You can also summon up to four creatures, each with a different skill, from the underworld to help you. And when you're not shooting, you can use a tentacle with a head of a demon to go after enemies for you and kill them with one shot.
However, it would otherwise be too easy if it were not for one weakness: light. The Darkness powers feed off of the dark, shadowy areas. If you hear a sizzling noise, you are exposing the darkness to too much light. The light lowers their power bar, which is discreet. This game doesn't have any HUD. Instead, the darkness power level is indicated by the light on the demon heads to the side of you. You have to pay attention because it isn't very clear what is too bright for them. If their power bar goes to zero, they will leave you in a very vulnerable situation until you find a dark enough place to resummon them.
You can interact with people in a variety of ways. You can talk to them in person. The general public that you meet says something similar to, "We're good?", but other key characters have more to say and will play an important part in the story. Other characters that look like the general public have small errands for you to do for them in exchange for bonus content. You can also call them with payphones, but they will only pick up if they bother you first. They can also page you on your pager - weird. You'd think he would have a cell phone and not a beeper. Maybe it was set in the 90's.
You have to learn your own way through the game. It isn't linear because everything isn't spelled out for you. A character may tell you to go to this street, but where is it? Go outside and look at the map. If it's not on the map, maybe the subway can take you there - go look at the subway map. I think this is part of the charm of the game. I got stuck a few times as well, which is something that hasn't happened in a while.
The game started out weird -- the main character was strange, the controls were mediocre, and the pace was slow. However, about a third through the game, you go into this dark dreamlike WWII setting where you fight the Nazis. I initially thought it was a gimmick and about how overdone this was, but it all made sense in the end and it made the game much more special because of it.

Other Thoughts
The Darkness has an ultimate first-person view, meaning you can see your feet. I also like that the character points to different directions with different environmental stimuli. If you're going around a corner, he'll point the guns around the corner as you round it. There are still some animation issues with these features, but they are still fun to see.
The graphics are nothing special, and they become poor if you consider how bad the animation is. It just isn't natural. The characters' mouths look like they are muttering when they talk, which quickly becomes annoying. Their heads also move weird.
TVs in the game have a few channels with high quality full motion video. You can watch music videos, movies and cartoons. All of these are real film and possibly full length.
You can get extra content by mailing letters and calling phone numbers that you find in the game. The extra content you get includes some comic books to read and a bunch of concept art.

Conclusion
The Darkness is certainly not a triple-A title -- it is mediocre in many aspects including controls and graphics. But if you can put up with its short-comings, it may surprise you how fun devouring hearts and exploring a city may be.




Rating: 5 out of 5 stars - Darkness Pop Ear.
The game was very straight forward and the scenes were excellent. The thing that held me togrther throughout the entire game were the tv's. The cartoons were hilarious the my favorite was the "POP EAR" video music channel with my favorite being "PELLE CARLBERG'S" Riverbank. The storyline was very well laid out.



Rating: 4 out of 5 stars - its good i liked it
i have not finished the game yet but so far from what I've played i can say that it is a good game, it has an interesting story and it did not bore me so quickly due to the experiences the main character faced. i would definitely recommend it.



Rating: 4 out of 5 stars - The darkness: Pro's and Con's...
Forget what bad reviewers have to say on this, here's how it really is.

An OK game that can be really good if you give it a moment.

Con: you fire with the R2 buttons instead of the traditional R1 buttons. If 1/4 inch of finger placement is too much effort for you, you shouldn't own a PS3.
Pro: The R1 buttons feature different attacks so you can shoot and use special attacks.

con: Darklings aren't that powerful, helpful.
pro: this might be true in the beginning for all those that will give a game 5 mintues before declaring it a "bad game". Level up and they will level up with you. All the damage they take from light is also greatly reduced when you get the "light killer" darkling, 3/4 through the game. My only quarrel with darklings is that they'll kill innocents that you might not want dead yet.

Con:shooting out all lights. You power is in darkness so you are limited when standing in the light. Being set in almost current day setting, there are lights everywhere. And the lights respawn upon entering or exiting areas.
Pro: Deal with it you pansies. If everything in the game was set to your greatest convenience, it would be no fun at all. it was meant to be realistic, and I find it to be that very much so.

Con:loading screens and wait time is about a minute or two between areas.
Pro: a neat concept during loading screens is that the main character tells little stories or just hangs out singular streetlight purgatory. A novel idea instead of just having you wait and watch that load bar slide slowly to the right.

con: other things between action gameplay. The way things work is you go kills some people, talk to some people, kills some more people, talk to more people. This cuts down on the actual amount of gameplay during the game, and adds greatly to the "walking around" factor. you also cannot attack anything during this inbetween time in the subway stations.
pro: this is only done to increase the idea that your character is a real person with an actual live besides offing mobsters and police.

side notes: the darklings deface the dead: urinating on as well as knocking the bodies about. When you enter the theoretical hell, the bad guys have warped or skeleton like faces, and the good guys are all stitched together. Not to mention, the game flashes guys on the screen then takes them away just to mess with you. The voice of demon: darkness, is a bit disturbing as well.

personally, I really enjoyed the game. Wish it had more unlockables, and I could see an updated installment having much more to offer. Don't be pissy about the game price. I picked up a used copy from gamecrazy for less then $16 WITH the 1 year replacement warranty.



Rating: 5 out of 5 stars - The Darkness
What can I say? You are a demon wielding mob guy. You get little demon creatures with hilarious quotes. You get to stab and eat people's hearts with two demon lizard things. What more can you ask for?

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